I never bought a 2DS myself, but I bought a 3DS because I had some overtime cash burning a hole in my pocket.
Bought a N3DS because I wanted shorter load times on Smash 4 and Xenoblade 3D.
I never bought a 2DS myself, but I bought a 3DS because I had some overtime cash burning a hole in my pocket.
Bought a N3DS because I wanted shorter load times on Smash 4 and Xenoblade 3D.
I mean, blah blah Nintendo making money is a good thing I guess?
But the 3DS family pricing was disgusting when you compare it hardware to hardware with what was in the Vita, or now even the Switch. Nintendo had to of been making an apple sized profit margin on them.
I guess they had to make up for selling Wii Us at a loss but that's Nintendo's own damn fault for how stupid the design of the Wii U was driving up the manufacturing costs of it. Selling 240p hardware for $200 in 2013 and beyond is actually ridiculous when you think about it.
For the record I wouldn't of wanted a cheaper 3DS, I would of wanted it to be much better hardware fit for the price. That was always my issue with it, take away the 3D which was a bad gimmick and it was basically a weaker PSP with a touch screen. It was literally the most conservative hardware Nintendo could have gone with for a DS successor.
Last edited by Tech614; 2018-07-01 at 04:35 AM.
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Playstation remake on switch.
(4 year old game -- 1.st time i hear abauth it)
Here is gameplay (not switch):
Comes out at 10th.
Don't sweat the details!!!
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
I rly wish they'd stop with that kind of combat system in JRPG's, I don't get on with it at all. Feels horrible to play.
..and so he left, with terrible power in shaking hands.
What? As in real time combat? I don't, I prefer diversity in the genre. Even if it means we get clunkers like XV, there is plenty of turn based/menu based combat JRPGs from SMT, Persona, DQ, Bravely, Octopath, Pokemon, Etrian, LoH, all the first person dungeon crawlers and then even more if we start including the turn based strategy JRPGs.
If anything the real time combat JRPGs are the least saturated, people must only think they are so common thanks to XV using a clunker of a real time battle system and tales I guess? Maybe Xenoblade(which is actually CD based MMO style and not hack and slashy so I still consider it something completely different)?
Last edited by Tech614; 2018-07-01 at 10:28 PM.
When people talk about an apple to oranges comparison this is an apple to hickory smoked bacon comparison. My palm is literally glued to my face after this one.
Please never post in this thread again if you're going to compare really good, tight and scripted 10-15 hour experiences with JRPGs. Thanks.
There was no telling, there was asking. By all means if you wish to continue to make ridiculous comparisons(what's next Mario and Halo?) you can feel free, there happens to be a button to deal with that for myself.
So before you tried to derail with some ridiculous ass Naughty Dog comparison to JRPGs I was stating diversity and sub genres in the genre is a good thing. Nobody wants an oversaturated cookie cutter JRPG in this day and age, ask Tokyo RPG Factory how well those have worked for them with repeated yearly losses posted. If you want to do turn based or menu based you have to bring something unique to the genre with it, if you can't you're better suited putting effort into making a more unique combat system.
Last edited by Tech614; 2018-07-01 at 11:03 PM.