Originally Posted by
reauxmont
I'm pretty sure you'd still be complaining even if Guardians would bring something unique to the table. Also, you're talking about playing in PUGs here. I still want to play with my guildmates, and I don't care what classes they play. Sure, it might be a little harder, but who gives a shit? It doesn't matter if you're not trying to break world records, and in that case, it was and always will be "bring the class". This is a social game, find some people who value you as a person and don't care about what class you play.
Also, your facts from raider.io look really bad on paper, but there's a lot of context we don't know. Maybe there aren't as many shadow players to begin with, and who knows what affected what here? Some people tend to flock to the fotm classes. I remember some shadows absolutely destroying the dps meters in raids with surrender to madness, but as far as I understood, that mechanic was something where you had to pay a lot of attention to what you're doing, or otherwise you'd die and be comepletely useless. So, naturally, players looked for the easy, forgiving class (probably hunter), and played that instead of a shadow priest.