those are all valid points. i'm still going to stick by my comment though.That answer would only be correct if gear still worked on the vanilla basis of %based stats like 2% crit chance. We have ratings for this exact reason, every level you gain requires higher rating to reach the same % levels, this is what stops people wearing the same gear from expansion to expansion, it has absolutely nothing to do with a stat squish, we have had squishes before and nothing changed, the squish is because of ilvls once again being over inflated too quickly.
It is entirely because of what Haidaes and Yggdrasil said, they want traits and ilvl to be the deciding factor when you compare gear upgrades, too often you get an "upgrade" ilvl wise but because of secondaries it is actually a downgrade that you only know by math calculations which they deem as not fun for the majority of people, and while i agree with them on it i most definitely do not agree with their solution of just removing the stats completely.