It has always been this way yet up until end of Legion and BfA it didn't FEEL this way. Hope this explains it better.
It has always been this way yet up until end of Legion and BfA it didn't FEEL this way. Hope this explains it better.
I would add though that there was a difference in extremes prior to cataclysm. From vanilla to BC many pieces of high end raid gear (basically naxx stuff but even an item or two from BWL) were still useable at 70 until you got an epic piece for that slot from Kara or Heroics. I personally still had pieces from Naxx40 and the Neltharion's Tear trinket on at 70 until I finally got something better.
The same went for going from BC to WotLK. I started my (new) naxx raiding in several pieces of tier 6 still. The jump in itemization from wotlk to cata though, that didn't leave much room for any gear to survive past halfway to cap and it pretty much stayed that way from then on.
Prior to cata, I felt like my efforts at high end raiding actually mattered going into a new xpac. Much of the gear I had would last to level cap and in some cases until I got an upgrade from the first raid tier. Nowadays you're lucky if you get half way to cap before replacing everything.
Idiots hate every WoW expansion, yet they stick around all the same. And yes, so many haven't figured out that they're playing a bloody MMORPG which has progress in it.
The moment it feels like effort instead of normal fun, that's when you're fucked up. Progressing is the fun of the game. We spend our time replacing old gear with better upgrades, that's the very same process we go through when starting a new xpack. Anyways, every single clown crying about that can still et upgrades in the current xpack, which means that even if there's no xpack coming out they would keep playing and replace the gear they "worked so hard for" as it is not even final gear in any way.
These people are so stupid it's a waste of time talking about them.
My only problem is the step back in class design.
I main my mage since late wotlk and feel absolutely fatigued playing mage in bfa, maybe because it has been so long now but mainly i guess for not getting anything new in bfa.
Especially frost and fire are simply Legion 2.0 specs slightly trimmed down, they work, for newer players they are probably fun, but for me and i guess many other mages they just feel worse than in Legion.
If class design sucks so does everything, you interact in pve and pvp content with the world through the capabilites of your class, if that's not interesting that's a big problem.
And its not only the mage, a lot of specs that didn't get a overhaul like arms/fury/demo maybe work now but simply feel like a shadow of their former selfes in legion and the azerite system doesn't look like changing that up at all so far.
i think its impossible for mmos in general to live long and still be fun, Once the magic fades it will never be the same, and for wow the magic was vanilla tbc and wotlk. I truly believe its impossible for the same mmos to continue to be fun as time goes on.
I don't even have time to play my main character... Can't even spend time thinking about playing alts to be honest. I'd rather have a single character and then take my focus to other games that come out once in a while.
Even thou wow is my "main" game.
WoW has endured years of existence as a famous game and now it has passed the baton to someone else. It is on a different decade now as it is one of the well respected and mostly look up to reference for it's gaming genre. Many brand new game titles have entered the industry both Western and Eastern game development. But still this game have a solid foundation of success which other games are still trying to reach and achieve.
Regardless if you are either a WoW supporter or a hater it is a fact for both like-minded individuals thinking a like that WoW as a game is highly anticipated. It creates opportunity to be someone relevant by simply talking about it or merely commenting on it, good or bad.
Last edited by vertigo12; 2018-07-16 at 03:07 PM.
No that's when they changed to a 2-badge system and streamlined the whole catch-up mechanic thing. Catch-up mechanics existed but in a less streamlined fashion since at least BC thanks to PvP seasons and such. Even if we say only after the streamlining in wrath counts for some reason that's still TEN YEARS, most of this game's life, that it's been that way.
You sit here and implicitly claim that the reason the people are "hating on BfA" is because they just "realized" that it was a grindy, gear driven game? Hardly. Most criticism is due to the gameplay itself. BfA gameplay is clunky and regressive. They made progress to the flow and feel of how combat is and then implement changes that make it feel like gameplay felt 10 years ago. That isn't a good feeling, especially when the change they are reverting happened 5+ years ago. If they had made the change at the beginning of Legion or mid-way through Legion and reverted it, that would be one thing. But this was back in WotLK that a lot of these changes occurred.
The "level up, get gear, do dungeons, raid, next expac comes out and reset" isn't the problem. People accept that is what WoW is as a whole. And I know it is Blizzard's game and they can do as they please. But to take a combat system that was fun and active and flowed well and make it clunky and cumbersome while adding in aspect of gameplay that haven't be in the game for going on a decade (like the tank threat change) is not fun or enjoyable. And that is why people play this game.
Maybe Im in minority but I like those "resets" of power with every expansion. I love gearing up my chcracters from scratch, first dungeons, mythic dungeons, entry raids then the raid ending the expansion. Those cycles are fun for me. And from every expansion I have some vanity stuff that reminds me of some nice moments, it can be mount, transmog, maybe title etc.
Its the same reason I love to play in leagues in Path of Exile. Every few months completly fresh start.
It really isn't much different than many other expansions. It is just now its the "me" whining and thus its "bigger than ever" effect going though the heads of a lot of people.