Originally Posted by
Daetur
The framing of the game is a huge part of what makes it for me- I just don't think you can ignore that, and I don't think it's petty at all- the way things are presented to us is such a huge part of how we experience games, and movies, and stories. It matters.
For example- take a series like Fire Emblem, or the 'Tales of' series, right? Those games all have the same basic gameplay, and have for over a decade, as long as WoW. But because of their story, some of them are more enjoyable to play than others- even if some had better or worse combat. And, even if some people think that the combat in a particular game was worse, other people really enjoyed it. That's why, if we're talking about why people like something, even mechanics and gameplay become subjective.
I just didn't care about the same things WoD had that Mists did- because the framing was boring. I was already sick to death of orcs after SoO, I thought the framework of the story was stupid, most of the villains were killed off in questing or 5-man dungeons, the players didn't get the satisfaction of defeating Garrosh themselves- that was left to Thrall in a cutscene.
Add to that the fact that WoD has less of what Mists did- fewer factions, fewer dailies, and a greater focus on the Garrison, a bloated version of the Farm- and I don't think it's any wonder that I liked Mists better. WoD was a frustrating, boring expansion for me. It wasn't fun.