Questing is dumb and mind numbingly boring for me, so I would still do dungeons.
Questing is dumb and mind numbingly boring for me, so I would still do dungeons.
They’d be fresh for me since I’ve never done them before outside of leveling a shaman to 23 on a private server. So I could probably stomach leveling to 60 at least once, especially since the narrative of those quests is more interesting than the Cata quests that replaced them and that I’ve done dozens of times.
Does no one actually check this stuff before freaking out? I've looked at 2 different lvl 25 characters I have, one who already ran several dungeons and 1 who I haven't done anything on after the patch and they'd both get ~18k XP for a random dungeon. It's not actually nerfed, it's probably just a UI bug.
I prefer questing over all but the outland/northrend part is just so fucking slow without dungeons...
but now the choice level by dungeons is more meaningful.
Ye keep collecting those bear brains for repetitive quests with tiny printed text you imbecile. If I want a proper single player experience with story I go play witcher 3. Sure it was exiting to level those old quests back in the days, but after 15 years of the same pattern it tends to get REALLY boring. Mixing questing and dungeons has always been part of WoW leveling. They offer relaxing breaks from the repetitive quest spamming.
Leveling dungeons can be extremely fun with a group full of competitive players where your skill level determines how efficiently you level up. It is sad to see how blizzard basically tries to force people to buy character boost. Sure in short term they might gain huge profits out of that, but in the long term I think this can be damaging.
Very good change
Legion is the worst expansion
BFA=Blizzard Failed Again
https://www.reddit.com/r/wow/comment..._google_trend/
Leveling feels fine for me. At least with the combo-leveling.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
its all about money - thats why made leveling unbearable so people say fuck it and pay 60 euro for it. shame blizzard shame .
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cant wait when people will realise that in vanilla
a)quest mobs didnt have shared tagging
b) quest drops from mobs were not as common as they are now - aka to collect 10 bear asses you now have to kill 20 bears while in vanilla it was sometimes 100 bears
c)leveling will be extremly painfully slow due to wasting ton of time runing between zones to follow quests.
most people will drop classic by the time they hit level 30.
so you can spend real money to buy gold, then buy boosts to get amazing gear,
but god forbid someone boosts you several levels in low level dungeon
#logic
Seems the weekly thing is only for the gold reward. I just tested this on a level 21.
Before dungeon completion: https://i.imgur.com/YF5SmlA.jpg
After: https://i.imgur.com/3Gu0NHN.jpg
Experience reward remains the same.
I am confident this will lead me to boosting my lock lol, well played Blizzard
"We will not compromise our standards to release a title before it is ready."
WoW T.W.O ( The Wars Over )
“A man will contend for a false faith stronger than he will a true one,” he observes. “The truth defends itself, but a falsehood must be defended by its adherents: first to prove it to themselves and secondly, that they may appear right in the estimation of their friends.”
-The Acts of Pilate.
With the new implement of sub only to play upto legion, I think this will bring a lot more players in TBH, people like myself who recently quit RS to come back to WoW (last time I properly played with MoP) will be happy to pick up a new game, that as well as i have managed to get nearly 13 people to join recently as to a lot of us "meh its only £10" compared to the old "wait so i have to buy this xpac + this + members + this to even play? nah don't worry"
You sure it has nothing to do with a certain tendency to choosing the path of least resistance? I'd argue that there is one hell of a precedent of players doing horribe shit cause it was deemed the most efficient way to achive their goal. Case in point: The whole MoS spam fiasco, nobody spammed MoS cause they though it was fun. Just like farming Kara and getting boosted isn't actually fun either, but it's efficient, so thats why people do it. If mob grinding was the most effective way to level people would do that instead of leveling too, regardless of how mind-numbering boring the activity is.