Not only that but leveling dungeons seem to scale really badly too now (40-60 anyway). Dungeons that were no problem pre-patch, now bosses and mobs take huge chunks out of the tanks health.
I mean, i guess we all saw this coming and scaling old content was sort of an after thought, but it makes leveling an alt tank or healer really unplesant experience now.
We are warriors, born from the light
An army for freedom, defenders of life
Warriors, euphoria will rise
Returning from darkness we bury all lies
I did old raids for a bit today. The difference on bosses was nothing. Instead of a 1-shot it would take like 3 seconds (3 GCDs). Nothing to make any difference.
Things were a LOT slower, but that was because of the bear tartare nerf. Nothing to do with scaling at all.
The majority of artifact traits were passive increases that would make no sense to add as abilities. Stuff like Ebonbolt and Apocalypse have been added as baseline abilities or talents.
If you don’t think there’s a point to playing, don’t play. Next week there will be new stuff to do and in 3 weeks you’ll have a brand new expansion. I’m still running WQs and working on my Argussian Reach/Army of the Light reps since they’re not Exalted yet.
Beta Club Brosquad
Yeah I soloed Hellfire Citadel, Twilight Bastion, Sunwell Plateau, and Seige of Orgrimmar all on heroic 25. They all seemed normal to me.
The exact same thing happened last time and people made the excact same type of threads. Maybe try and think back to the last time it happened and that it got fixed very quickly rather than complain like it's the end of the world that you can't do a certain old raid for about 3 days.
I will never understand issues with patched content in a game that is always changed in future patches as though it is a 'thats it everythings ruined forever!' deal with mmos. I imagine its the same sky is falling douches that make all those threads starting with "the REAL reason-" or "WHY X is actually-" because you gotta deal in absolutes with a game thats clearly never getting hotfixes or a 8.1 ever.
I tried doing BoT today. The last boss (the dragon) is completely broken, the shield on the eggs won't drop.
In another masterstroke of pure design brilliance, legacy loot doesn't even work in WoD content, including mythic. So you actually get LESS loot soloing mythic WoD raids than you did before.
Dear lord, the sky must be falling. You're telling me...because it took you 5 casts instead of 1( a half cast doesn't exist), that you fear later bosses? Really? So...having to hit the LK 7 times...is that just too much for you to handle?
Everything is still soloable. The only thing you will have issues with is late WOD content, like HFC. Even that is doable. Just b/c you can't kill everything in 1 hit doesn't mean it can't be done. I'm fine with the change. I'd be fine if fights took 2-3 minutes tbh as long as there were no 1 shot boss mechanics to instagib you.
Kthxhugsbye