Thanks a lot, but I can wait... I wont be redoing my UI untill a month into BfA, to make sure all the addons Im using will be upgraded and working properly...
Your Background texture for target frame portrait looks like exactly what I want to reskin the Personel Resourse Display (Im using right now Legionary textures, which were perfectly Legion themed)
Here you go:
Download: here
edit: Added a layered (transparent) PSD file as well, for if you like to tinker.
Last edited by shade3891; 2018-07-21 at 09:57 PM.
He is what I got mine looking like so far, Still want to do a few more things but ill do them later
I like it, I use the same button layout to match my Razer Naga mouse so that's where a lot of my bindings are. Nice!
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There are some really nice UI's here. Are you using ElvUI as the base for this or is this all separated elements you put together?
There are 10 types of people in this world, those who understand binary and those who don't..
Here is my reworked BFA Ui :-) Finally all addons ware working.
(meeh cant post urls)
youtu.be/55169Edj5as
8.0 WindWalker UI
Out of combat:
In combat:
Here's my UI right now!
This is the one I currently use.
Each texture has its own ID, so you can check if icon's texture is one of those you want to replace, if yes, you just use your own texture instead.
Normally, textures in question are fetched via GetActionTexture.
This code will replace mage's lance icon w/ a question mark:
Code:local texturesToReplace = { -- [textureIDToReplace] = "path\\to\\your\\texture", [135844] = "Interface\\ICONS\\INV_Misc_QuestionMark", } hooksecurefunc("ActionButton_Update", function(self) local texture = GetActionTexture(self.action) if texture then self.icon:SetTexture(texturesToReplace[texture] or texture) end end)
Here I hooked ActionButton_Update func which is used to update Blizz action buttons. Addons may require a bit different approach because often it's impossible to hook update functions directly, but there's probably callbacks and whatnot, but the idea is the same.