Greek fire. Also they were camouflaged trebuchets, which we all know can launch 90kg projectiles over 300 meters.
Because everything works like this in WoW. The setting operates on the Rule of Cool over everything else. WoW doesn't concern itself with consistent internal logic or meticulously planned lore, it just does whatever suits itself best at any given moment.
I really feel like a lot of the campaign itself could have been fixed - if not the story surrounding it - if they they introduced the Azerite War-Machine during the War of Thorns rather than in Lordaeron.
For one they could have made a display of power, shown just how strong Azerite really is without the need to shit on night elves by making their generals do shit that even internet-dwelling idiots arguing over video game stories can tell is retarded. They could have simply had the night elves overwhelmed by a siege engine the likes of which they had never seen before, have it blast through an Ancient of War just to really drive the point home.
It also would have solved the War-Machine's dumpster fire of an introduction at Lordaeron where it... kills less people than Sylvanas' blight even does and gets beat down by Anduin. I like Anduin, please hold your ree-ing, but if he's all it takes to break the Horde's newest toys then what chance do they really stand?
And lastly it would have solved this. It would probably have given away who burned down Teldrassil harder than the fire elemental WQ did, but then we wouldn't have to ask how orcs are building catapults that can apparently outclass modern weapons.
Well, the joke of the year would be if she had even more powerful magical help and we're going to see it in the Azshara warbringer cinematic. ^^
/s (Sarcasm, obviously, because then she'd have planned the burning from the beginning and we saw in her cinematic, she didn't.)
Otherwise I think it is actually something with the catapults being on ships, closer to the tree, and the fire was fueled by Azerite.
trying to rationalize something in a fantasy and magic based video game OMEGALUL
Made a thread about this the night the video went live. Mods merged it with other topics
Catapult fire can't melt world trees.I don't care if the horde is evil or if Sylvanas is literally Garrosh 2.0.
My problem with the Warbringer episode is how they managed to burn the tree from the beach of Darkshore using catapults.
The catapults they are using should not be able to launch anywhere near far enough to even hit teldrassil let alone ignite it.
I know game isn't built within the scale of the lore (it's usually much smaller) but flying from the furthest point to the north west in Darkshore, to the base of the tree I estimate at nearly 6,500 feet. It's like double the distance these catapults should be able to strike.
Canons/artillery would be able to reach this distance from the shore with little effort, but this display we are shown within the video is nothing short of pure fantasy!
It's absolutely absurd and blizzard/the writers should be ashamed for ever considering such utter hogwash!
The thing is, Azerite projectiles have a distinctive blue trail. The siege engines used are just regular old demolishers lobbing regular old fire at a kilometers-distant target somehow.
The burning makes very little sense even in the context of Warcraft and lolmagic. But it's more dramatic to have the tree catch fire immediately than have Sylvanas and co. wait for the Goblins to fetch the Azerite and then wait hours for a tree of such humongous size to actually burn up.
The ships are like 500 meters away from the shore. The tree is super tiny