Turn flying off in Warmode
Fixed
Turn flying off in Warmode
Fixed
Assassination Rogues' damage at the moment is SO out of control, that there is no incentive do opt to War Mode if any of these are nearby (and thus being geared well enough). No class is able to withstand them at the moment except, perhaps, guardian druids.
Pre-patch class imbalance was always a known feature, but even compared to previous cases this seems beyond reasonable, and there is still no hotfix coming. BGs with 4-5 Assa Rogues out of 10-15 players in total are a common occurrence these days.
So me and my gf just had a fight on 90 lvls vs 110 level and we won, it felt really great! So I am taking some of my words back, HOWEVER, before we were facing around 3-4 players near by, after patch while lvling in same zone for around 2 hours we met a single 110 level. So all my others words, sadly, still true.
BTW you can wait for Classic Wow. You can go there and gank people as much as you like! Just be patient till the release.
Other than that, deal with it. I am sure there will be enough players that will go with warmode on. They will just finish their daily chores WQs in a safe environment for efficiency, switch to PvP and go rampart. Be there and fight! I don't know how good you are at PvP (you may be so used to killing lowbies that you forgot how to actually fight, who knows) but I am sure you will have your opportunities for epic fights! Have faith!
Integrity is doing the right thing, even when no one is watching.
WoW needs corpse looting. The one thing that made Ultima Online awesome was killing someone, looting their house key, and stealing everything they had ever earned in game.
Not sure what you're on about, I've done more world pvp since the patch than I have the rest of Legion combined.
I am the one who knocks ... because I need your permission to enter.
I've never been too much into PvP but I played a on pvp server cause the risk of being ganked made the world feel real and authentic. With an off/on button, it reminds me that wow is just a game and not a "real" place. I had similar feelings for lfg and lfr.
If everything is gonna be homogeneous, just make megaservers.
It feels like a game, cause it is a game. *mindblow*
"The major fun about world pvp was Unfairness of it."
Said no one ever.
Ganking lowbies is a major fun?
I can't even...
"Location: Moscow"
Say no more.
I leveled a hunter from 100 to 110 last week and it seemed that people are way more aggressive in the world than before, I think warmode indeed started a fire in people's heart about killing the other faction when they see it.
Lol the PVP is more alive than it has ever been.
I've been questing in Pandaria on my 110 warrior for rep and I've encountered countles lvl 110 from the Horde there with warmode on obviously.
The Horde is raiding Stormwind every day with 40 people and they don't even go to Anduin, they start at Goldshire and make their way to the gates
Even in Lordaeron's ruins there was PVP after the event, people would fight on top of the buildings of the city
I'm also slightly worried that enough people won't have warmode enabled but it stands to be seen. As long as the incentives are big enough me & others will surely keep it enabled.
Why do you need incentives to keep it on? Shouldn’t a separate mode be enough? People have been crying so long that world PvP is dead and no one does it. Now all world PvP lovers have a special little pond you can swim around in.
I am pretty sure war mode will be a wasteland after a short while because not enough people care about world PvP. Especially when peered with others who want to do it. What most “world pvpers” do anyway is to attack when one is low on health or being attacked by several mobs. It doesn’t matter how good the incentives are.