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  1. #61
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    Quote Originally Posted by Wildberry View Post
    Scaling seems bad overall, but I do like that we've moved back to the days where lower level players actually can beat higher level ones.


    Imagine being so ridiculous you sound off with boomer-tier talking points about "Socialism" and "Free meals," because you think leveling is an investment of time and energy in 2018.

    If someone is better at PvP they should win. Gear, time, level, etc. should be a secondary factor. Skill is what should matter. It's kind of funny, since you want to get political about this: You think that someone who's bad should beat someone lower level simply because they've spent more time leveling (lol). That kind of reminds me of all the Leftists who seem to think someone who works "really hard" at a low-skill job deserves all sorts of luxuries.
    Skill should matter, but being a higher level should mean the odds are in your favor in terms of stats.

    There's no accounting for idiots that dont know how to click abilities, or strafe, however

  2. #62
    Quote Originally Posted by ababmer View Post
    As long as the chance is kept small im fine with it, skill should be involved
    It is, the chance of a lower level winning by 5 levels is extraordinary small that they will win a 1v1 vs a equally skilled opponent.

  3. #63
    The Undying Lochton's Avatar
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    Quote Originally Posted by ababmer View Post
    They dont put as much time and energy into the game hence their character should be weaker than someone that does.
    Nor do you if you hunt low levels.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  4. #64
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    Quote Originally Posted by Gehco View Post
    Nor do you if you hunt low levels.
    I griefed low levels all day

  5. #65
    The Undying Lochton's Avatar
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    Quote Originally Posted by ababmer View Post
    I griefed low levels all day
    Congratulations? Now go chase bigger challenges?
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  6. #66
    Quote Originally Posted by Motorman View Post
    My main question is: Whats the actual scenario when you would feel the need/urge to kill a lower level. When I roam the old lands and see an "enemy" player of lower level I greet them and move on and sometimes even help them. I don't see a challenge in killing a defenseless creature.

    I don't think its bad that lower levels stand a chance in pvp. However, after 120 I decided to turn PvP OFF and I am really enjoying myself. I think if wpvp continues to just be gankfest and attacking lowbies people will just opt out and that will be the end of it.
    Red=Dead. Simple as that. Saying that, I will kill anyone from the Alliance on sight (or at least attempt to), I dont care what your level is, what I find to be douchy is those that sit around and corpse camp lowbies in large groups, THAT is just being a dick.

  7. #67
    Quote Originally Posted by Mr chub View Post
    It is also realistic for those more skilled to turn the tables on those that rely on raw stats.
    Except low lvl players aren't killing max lvl players with skill, they are killing them because they scale to YOUR item level but they're still low lvl, meaning they have more stats than you.

  8. #68
    Personally, if I find an Alliance person while I'm questing or doing a World Quest, I do 1 of 2 things. If it's in a lull and we're moving to another objective, I'll wave, if I don't get a wave back, I'll attack, to whatever the consequences may be(lok'tar ogar). If we're fighting the same thing, I'll try to keep controlled AoE to a point where they won't be affected by it, as long as they don't attack me, at that point it's gloves off. That's what I did when my server was a PvP server, that's what I did when I turned PvP on with Warmode off(Because I was too lazy to go to Org to turn it on the first day) and that's what I've done since I turned on Warmode.

  9. #69
    Quote Originally Posted by Shakou View Post
    Except low lvl players aren't killing max lvl players with skill, they are killing them because they scale to YOUR item level but they're still low lvl, meaning they have more stats than you.
    I don't think it's as 1 to 1 as that most high level players seemed to have a edge over me at 116. Will likely find out more tonight sin e it seems like I hit the horde area in the zone last night.

  10. #70
    Quote Originally Posted by Gungnir View Post
    I've been playing a lot of PvP over the years and I'm just honestly sick and tired of just how much health people have nowadays in proportion to actual damage.
    It feels like you're two raidbosses trying to go at eachother with pool noodles.

    Just up the damage by like 3x and it'll be a lot more fun.
    but then healing is nonsense, you just spam your fastest heal over and over again, otherwise people die in 1 second.

    - - - Updated - - -

    Quote Originally Posted by Gehco View Post
    Nope, love it! Makes it more fair overall.
    makes it more like a moba game, less like a mmorpg

  11. #71
    Quote Originally Posted by Mr chub View Post
    I don't think it's as 1 to 1 as that most high level players seemed to have a edge over me at 116. Will likely find out more tonight sin e it seems like I hit the horde area in the zone last night.
    At 116 you lose a little power because you don't have legion legendary effects anymore, but you still have more stats.


    I've played through this content enough already on beta to know how it is, it's really bad when you're starting out. But it evens out when you're in 350 or higher gear, and when you're in best available gear you're curbstomping most players that aren't at your level and gear mainly, albeit not when you're outnumbered and they know what they're doing.

  12. #72
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    Pretty sure almost all the people happy for the change don't even touch pvp ..

    It is like reading the vanilla haters proposing changes for classic.

  13. #73
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    I’ll never forget the beginning of WOTLK and having a BIS 49 twink hunter with items that no longer exist in the game (Just stating you couldn’t replicate my character again, not bragging.) I used to camp the DK starting area for fun. It took almost 10 levels for a character to reliably beat me.

    I have absolutely no issues with mechanics or design giving low(er) level characters a fighting chance. PVP shouldn’t be decided on level alone, 60 vs 65, 100 vs. 108 etc. There should be a fighting chance.

    Should a leveling character have a fighting chance against a max level toon in full Conquest/PVP gear? No, absolutely not.

    Just don’t get me started on PVE gear being better for PVP....

  14. #74
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    I love that people use the excuse of "progression" in order to defend their position of killing a lowbie. Yes, it's a RPG, yes, it's supposed to have progress, but this progression is in function of good gameplay. And no matter how you spin it, getting ganked by a high level character, is not good gameplay. And gameplay is what should be prioritized in this moment.
    I don't want solutions. I want to be mad. - PoorlyDrawnlines

  15. #75
    Quote Originally Posted by Shakou View Post
    At 116 you lose a little power because you don't have legion legendary effects anymore, but you still have more stats.


    I've played through this content enough already on beta to know how it is, it's really bad when you're starting out. But it evens out when you're in 350 or higher gear, and when you're in best available gear you're curbstomping most players that aren't at your level and gear mainly, albeit not when you're outnumbered and they know what they're doing.
    This might be the case I'm more or less using basic leveling gear. I decided to roll a new alt as a main so it could be I'm simply lacking the stats others do while leveling.

  16. #76
    Quote Originally Posted by TelefonoGatewood View Post
    Sounds like this is working as intended.
    There's always the option of switching Warmode off if you find that getting killed by other players is not your thing.
    lol - that is perfect. People want to gank lowbies because they are not good at PvP. Now, they are complaining because they can't. Working as intended

  17. #77
    Quote Originally Posted by Sluvs View Post
    I love that people use the excuse of "progression" in order to defend their position of killing a lowbie. Yes, it's a RPG, yes, it's supposed to have progress, but this progression is in function of good gameplay. And no matter how you spin it, getting ganked by a high level character, is not good gameplay. And gameplay is what should be prioritized in this moment.
    Ya nah, imma have to disagree with you there buddy. Bad gameplay is the very real potential of world pvp twink guilds on the horizon.

    - - - Updated - - -

    Quote Originally Posted by Mr chub View Post
    This might be the case I'm more or less using basic leveling gear. I decided to roll a new alt as a main so it could be I'm simply lacking the stats others do while leveling.
    If you're just in quest gear it's not a big issue, but if you're in gear that was really good or even best for 110 when it was max lvl it's entirely different. You can mainly just wreck high lvl players no problem, even if you suck.

  18. #78
    Warchief Gungnir's Avatar
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    Quote Originally Posted by Tokas View Post
    but then healing is nonsense, you just spam your fastest heal over and over again, otherwise people die in 1 second.
    Did you even play in WotLK?
    Because fun fact, instead of having to spam around 12 - 13 spenders into someone to kill them, you could take people down with 2 - 3 spenders back in that era and it was widely regarded as one of the best expansions for competitive WoW and PvP in general.

  19. #79
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    Quote Originally Posted by Shakou View Post
    Ya nah, imma have to disagree with you there buddy. Bad gameplay is the very real potential of world pvp twink guilds on the horizon.

    - - - Updated - - -



    If you're just in quest gear it's not a big issue, but if you're in gear that was really good or even best for 110 when it was max lvl it's entirely different. You can mainly just wreck high lvl players no problem, even if you suck.
    Completely disagree, because literally nothing stops a high level guild to just go around killing lowbies. A twink guild though? I'm not sure about that. It might happen, sure, i just think that the majority of people will deal with high levels ganking them if the disable the scaling.
    I don't want solutions. I want to be mad. - PoorlyDrawnlines

  20. #80
    World scaling and PvP scaling are the reason I won't be back. I've moved over to a private server. Blizzard doesn't deserve my money.
    Last edited by Duckypoo; 2018-08-16 at 06:53 PM.

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