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  1. #101
    Quote Originally Posted by Darkeon View Post
    This post made me happy. So Blizzard is doing something right.
    I know right? Reminds me of vanilla days where I could wear blues and destroy a purple wearer who had no idea how to fight properly and just tried to smash buttons.

  2. #102
    Grunt BigBougatsa's Avatar
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    Quote Originally Posted by FoxyAnatoliy View Post
    If they dont want to pvp they can turn warmode off isnt it?
    But if it is as you suggest, no one would turn it on... The whole system becomes kind of useless if its really only JUST for people who are lvl 120, they may as well return to Wintergrasp like in WotLK.
    People WANT to do world PVP & Blizz made it so EVERYONE could participate. Others just don't want to be leveling or questing & get ganked over & over again by one dickhead running around looking to be a troll with nothing better to do. (That may or may not be you, but people do that.)
    The system also encourages people to turn it on as it gives XP bonuses so it has more than one purpose.
    I personally like the challenge of knowing I can go & fight ANYONE & it could be a challenge for me. I want to get better at my class & I want to fight more people. Smashing someone who is just lower level than me provides no satisfaction, challenge & its not even fun...

  3. #103
    Quote Originally Posted by Nemmar View Post
    There are free meals in life, in your primary school, even in the US. Also, you didn't insult me at all. I like socialism, it's good for the people. But what would a biased american know? You just hear your grampa say socialism is bad while the large corporations use you and spit you out and their bosses get richer while you get poorer. You don't know better, and it quite reflects here aswell.
    I agree that in an RPG there should be a progression system.
    So if you are somebody that play all class to max level and quit the game (a legit way to play this game, I don't know why I think I have to say it), then this is a bad system.

    However, if you are ok with how MMORPG like this one on how they manage the long game, the sense of progression is going to be painfully, and stupidly obvious (raid 1 1000, raid 2 1045, raid 3 1090, etc...). You will get THAT absolutely forced progression for the rest of the expansion. While the leveling experience being reduced to a complete stand still becomes less and less and less important as the catch up mechanics gets rolling on.

  4. #104
    Op, you don't happen to play a enhancement shaman named Thrul, by chance do you?

    [Banhammer, Kungen's Bane]

    1.60 sp mace
    150 str
    268 sta
    77 defense
    80 dodge
    93 parry
    "As you look upon the mace, you hear the whining of a thousand fanboys. Something deep with in your soul makes it impossible to think anything but 'lol.'"

  5. #105
    Over 9000! Kithelle's Avatar
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    Quote Originally Posted by Pencil View Post
    I don't really understand what you're saying.

    Because if you're saying changes have now made it so that gear/level is less relevant but ability is more relevant, ain't that a good thing?
    No, because it means he can't gank lowbies!

  6. #106
    The Undying Lochton's Avatar
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    Quote Originally Posted by Tokas View Post
    makes it more like a moba game, less like a mmorpg
    To be honest, we're at the stage were we don't get stronger but better.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

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