Originally Posted by
lyphe
This is a very ignorant comment that either shows a lack of understanding for what the op is actually talking about, or it's a troll.
Just because the op doesn't do lfr themselves, does not mean lfr does not have an impact on the entire game and the player population as a whole. There is nothing quite like lfr in the game ( except perhaps world bosses ), where you can click a queue ... go afk on follow ... and then be rewarded high value loot at the end.
Once it opens, it will devalue the benefit of running normal and heroic dungeons, where you cannot afk on follow since it is a group of 5 that will kick you. Once lfr opens, it also impairs the available pool of players for normal and heroic dungeons, since motivation to run in normal and heroic groups is diminished due to the low effort margin required to earn lfr gear.
In short, the biggest problem with lfr is that the effort/reward ratio is completely out of sync with the rest of the game and it introduces an element to higher end gearing with no accountability to effort, presence, or performance.