Man, that's some nerf to Overseer Korgus. That was his only remotely-dangerous mechanic.
Man, that's some nerf to Overseer Korgus. That was his only remotely-dangerous mechanic.
Last edited by Allacess; 2018-08-31 at 05:28 PM. Reason: Spelling
Armory
Haste only feels good to classes that truly benefit from it though. Can it be +Amp instead? Anything else really.
"Classes that truly benefit from Haste" means... Everyone except Warriors. (And we're going to fix that.)
Merekthas Fang is completely broken now. I deals 0 damage for 2s, then does 6 small hits in the remaining 0.6. Basically useless unless you want to stand still for 3s to do fuckall damage.
No. They're terrible enough as is (10 rep? 10? Give me a break). I'm not going to be crafting these, and I'm not going to be paying 1k for a 7 day buff that's awful.
I'm sorry that inscription got absofricking GUTTED a few expansions ago. I really am. But that doesn't make this a "good" change.
Those cat changes came in fast! I wasn't expecting a hotfix at all, very cool Blizzard. Thanks
Changing contracts to a limited duration is a good idea, as otherwise you could just use the same one forever, this makes the tradeskill more viable.
Problem is that with a limited duration and sticking to 10 rep per WQ, you paying thousands of gold for really very little reputation. 100 WQs, which is a LOT of WQs, gives 1000 rep. You would need to do a whopping 150 WQs in a single week to be worth a single emissary.
Contracts should be worth 50 rep per WQ.
So when blizzard wonder why so few ppl participated this season, they now know why. Why even start out with 2 seasons of showing of transmogs with transmogs as reward and not keep it going forward? Lazyness? Ignorance?
ahh so that's why my merekthas fang is trash now
10 rep points? Why would you even bother? Considering the levels to reach exalted, this is a drop in an ocean.
If rep is that core to the expansion, you need better ways to boost farming, like turn-ins for drops. They could tie it to azerite, which you're collecting anyway?
It's really stunning how badly they've gutted some professions. I had a scribe up until WOD, and they always had things worth making. Even Dreanor had *some* perks worth leveling. I don't really see the point of inscription anymore - and I suspect the devs have the same view. They either don't know what to do with it, or don't want to do anything with it, but removing it would cause more unrest than shitty rewards.
Finally Sribes can actually sell something useful indefinitely.
No, it's broken for some of us who don't have gathering professions at all on the toon. And it's still not fixed. I am a double crafter, alchemist/enchanter. But, I have no enchanting/alchemy world quests showing. The mining/herbing quests are showing in their place. I figured out last night that I really am getting my profession world quests, they're just not displaying for me. So if I know it's up from someone else with my professions I can craft the item and the ? mark will appear for the turn in. But, nothing ever alerts me to the quest being available due to the mining/herbing ones overriding them. This means I've probably missed several profession WQ as I never have any indicator that they are up.
Now I do have a double gatherer leveled as well, but I was experiencing this bug long before I leveled the alt.
"Contracts now correctly have a 7-day duration."
I always feel when they do things like this that all the guys at Blizzard and the World Firsters have all gotten the needed rep. So they turn boosts off for the rest of us just to extend game play.
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Its not hard to just have an alt make these. Doesn't take many herbs to get to the level to make then or make the contracts. I see it as a wash.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
But they already have! Don't you constantly sell glyphs and make millions doing so? Oh and don't forget about the valuable vantus runes!
You need one scribe per guild (at most). Inscription altogether could be removed and it wouldn't matter. They simply don't care about inscription or more generally about professions outside of maybe alchemy.
"Fixed an issue where Demon Hunters would sometimes prematurely fall to their deaths while Gliding away from Dazar’alor."
Fel Rush / Glide removed, confirmed?