It would be nice to know ahead of time if you're going to be carrying someone. The transparency should work both ways and would improve the game a lot.
It would be nice to know ahead of time if you're going to be carrying someone. The transparency should work both ways and would improve the game a lot.
That leads us back to the good old "make your own group" argument. The only way to get rid of this annoying behaviour is to not reward the jerks with participation. Sure, it will not ever stop everyone from doing it, but that way those that care will not have to think about it.
And I already said that some people like joining in progress. They have that for a reason. Not everybody has the time to start their own group. Time-wise, for some, it's more efficient to join a group that's already being made. The OP is not saying to prevent low-geared people from making groups, just to know right away what they're getting into.
It doesn't always have to be just the raid leader. It does happen when the under-geared leader brings his under-geared friend. I've seen that a few times too.
Haven't read the entire post, but what you want for group leaders is a thing already.
Try it out yourself, if you are ilvl 330, you can't set requirements to 340.
What people are doing to get carried is, open the group with a friend as leader and after starting the search, the friend gives lead to you.
When the leader changes, the tool should stop the search IMO. That is how the system can not be abused.
Or the most easy way to not get into groups with a boosted leader is joining them, checking leader (and assistent) ilvl and if one (or more) of them seems like getting boosted, putting them on ignore and leave the group. You won't ever see their groups again.
Or even easier: stick with that group and keep your drops for yourself.
It's been a complete waste of time and a pain in the rear since 2009. What's starting yet another thread on MMO-Champ after nearly a decade of this issue going to help solve? This problem even bleeds over into other games.
Furthermore, this problem is perpetuated by the primary bill payer for these game makers: The large swaths of unskilled players who think they should get to do what they want just because they bought the games. It's quite unlikely for them to go out of their way when the problem is relatively minor and easily solved by doing what MMOs are all about, being social and playing with friends or a guild.
No you didn't tank Mythics at 260 when the minimum for at least doing it smoothly is 280-290 for any role. Not even cutting edge players were doing Mythics at 260.
You would have been absolutely shat on with any tankbuster related mechanic or a large group of mobs in dungeons such as Atal'Dazar or Freehold. You would require a group with perfect interrupts to avoid any big cast going off on to you.
So you were either carried by a decent group with a decent healer who could just keep all the 3 DPS up or you are flat out lying.
- - - Updated - - -
Feel free to. Just at least have some decency to mention you are carrying someone. Takes 10 seconds to add "carrying a friend/low geared". That way people can tell if it's a trap party.
Last edited by Eleccybubb; 2018-09-04 at 12:12 PM.
The group finder ui in general could stand to benefit from giving both hosts and guests more info. Can't see why either side would be against that.
While it would be nice to do it a bit faster, you can always just inspect/armory the leader then drop group. Also, the leader can't set the "minimum ilvl" box to be higher than their own iirc, so if its "380+ link AoTC 8/8M leader" but the minimum ilvl box is empty, probably a low ilvl leader. And sometimes the leader isn't the one putting the group together. I've gotten into groups where random guild members of the leader were low, you'd have to inspect at that point, unless you want the group finder to show you everyones ilvl in the raid/group on mouse over, and that'd cause a whole slew of other problems.
All this would literally do is prevent those people everyone tells to "make your own group and set ilvl requirements" from being able to make their own groups since if no one would pick them, no one will join them. I've been in the same situation OP and it sucks, but I don't believe it's as simple of a solution as you make it out to be.
I never join groups stating ilvl in the title with no ilvl minimum set. Leader can't set ilvl minimum over their own ilvl.