yeah another vote for "the obvious happens"
Alliance attacks, does some damage, maybe kills king, fleet gets destroyed with the scepter and they retreated having accomplished basically nothing
maybe naga show up at some point
It would be pretty cool if the alliance raid is basically they killing all the Loa's but I dont think it's feasible for blizzard to have one raid for each faction, maybe the horde faces other enemies with similar mechanics?
I don't want solutions. I want to be mad. - PoorlyDrawnlines
I think the end of it Anduin will step down as leader of the alliance
He will stay as king but I expect to see Jaina as High Queen of the alliance by the end of the expansion. Genn would also work but think Jaina is the most likely candidate especially if her mum dies (it would reflect the talanji/rhastakhan story that way as well)
All that I know is that the scenario to unlock Zandalari will have to do with a new loa so we can get our prelate
The Alliance does nothing but lose. It doesn't matter who is commander, they're going to lose.
They lost the First War.
They were gifted their Second War victory.
The Third War was a different thing with everyone vs demons (unless you count the Scourge facerolling the Alliance's remains)
Once war started building again, the Alliance lost every battle against Garrosh's Horde. Every zone saw a massive, fully built, reinforced, and armored stronghold for the Horde and a half built structure underway for the Alliance. They lost every notable encounter, Horde pushed them out of every territory, and even the finale in Mists of Pandaria was like the Second War - a victory gifted by the Horde splintering into two factions. But since the Horde reclaimed their territory and the Alliance got nothing in compensation for the war, I'd mark it as a loss for the Alliance and overall victory for the Horde.
The Alliance lost large areas of Ashenvale, were decimated in Stonetalon, Gilneas was destroyed, they lost at Andorhol, South Shore was wiped out by the Horde, and even their victory in Swamp of Sorrows turns out to be a non-victory. Their biggest victory was Jaina imprisoning blood elves and claiming Dalaran which turned out to be a loss of the blood elves and Silvermoon (which still would likely have netted Dalaran) had Varian's negotiations succeeded. Theramore was wiped out of existence across all realities. The Alliance destroyed Camp Turajo, I suppose, but is that a notable victory in the least?
Now Sylvanas outsmarts SI:7, feints the night elves so the Horde can mow through their ancient homeland, decimate everything in their path, and destroy Darnassus. The Alliance takes a non-victory at the Undercity.
It doesn't matter if it's Anduin, Lothar, Turalyon, Shandris, or anyone else in the entirety of lore, Blizzard is going to repeatedly have the Alliance lose every consequential battle.
Shandris Feathermoon has 10,000 years of military experience and arguably at this point should be just as on par with Genn in hatred of Sylvanas. The grudges/feuds that elves hold, she might be more fitting to push in that direction.
Her problem is, she's not a human.
Last edited by Faroth; 2018-09-10 at 07:40 PM.
How are they gonna do a raid that ends in the players killing Rastakhan if one half of the players are going to have to be Horde?
EDIT: @Faroth Don't forget, Azshara went from contested to Horde, and the Alliance didn't get a matching level-up zone for Worgen.
Also, Shandris would be a great Grand Commander of the Alliance, I think.
Last edited by The Stormbringer; 2018-09-10 at 07:50 PM.
Oh, of course they wouldn't follow him. But it'd piss off Jaina and Tandred something fierce. My actual theory in regards to Derek is that Sylvanas will raise him to mess with their heads, but they'll end up either accepting him or somehow publicly making peace while the Horde kill him, thus rattling Sylvanas' position among the Forsaken.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
That would be so cool but the horde will need another skin of bosses and probably only samedi will be the loa that would make sense to fight for both alliance and horde
That was krasus
Hey at least in Wolfheart the alliance pushed the horde out against Garrosh and currently most of the fights on the table missions take places in the northwest of the eastern kingdomes and in barrens as you send soldiers to kick out forsakens in theramore and sabotaging the smugglers in the barrens
Can't speak for 8.1 but I would really like the final raid tier be the Nagas and Azshara. Use 8.1 to setup her hinted betrayal of Nzoth who we fight in 8.1. We win but Azshara takes Nzoths powers. 8.2 final raid we fight Azshara who's trying to do something world ending with combined powers of hers, Nzoth, and Azerite. She fails because us duh but and the only part I really want to happen. We all got played Nzoth planned everything and as Azshara dies he burts from the ocean rising his part of the old empire. Which causes more damage then deathwing when he returned, xpac ends with factions scrambling the world is damaged beyond natural repair. Wow2 starts here five years after Nzoth took over Azeroth. All of Kalimdore is part of the new black empire, EK is a mix of all races some working as one untitled faction (players) alliance ane horde still live through major npcs and a new form of progress after hitting max level where you can pledgd to Alliance, Horde or untitled(all races) faction. Questing and story are about surviving think gurrila military tactics, hiding citizens etc. We live under the fear of Nzoth and his followers who hunt players down. Any how rambled I just think Nzoth winning and messing up the wold is the best way to do wow2 or Watercraft4 bleep the statuesque lets lose!
Zulduzar does have a lot of large, open rooms in the temple that currently have a whole lot of nothing in them.
Yeah, that part is fine, it's more the flavor that I'm talking about. The Goblins got a whole leveling zone to themselves. The Worgen had to share with everyone else. The Goblins got crap-tons of towns all over creation. The Worgen got one tiny town in Blasted Lands and a few buildings scattered here and there. It's very lop-sided.
That's true but at least the Worgen can still access their original starting zone. It's not very useful at the moment due to being covered in blight and undead but I'm still hoping blizz turns that into something good. With Kezan we just got an island covered in lava and now a dungeon that's just a little to heavy with the trash mobs.