The thing with WoW Beta is that it also serves as playtesting. Playtesting is what you do to see how people like your shit. Because they can't just do playtesting with random people who never played WoW since the playerbase is 90% people who played before. They are either not using their beta right or jut do a million mistakes everyday, mistakes they shouldn't make at this point.
They were caught off-guard because they didn't care to verify their information. It was never officially said that the amount of loot was going to change in BfA. They silently experimented with this during the beta at some point, and then also in the beta rolled that back to only one loot (in June, 3 month ago, still 2 months of Beta before release).
So if a fansite picks up an un-announced change at one time, why didn't they pick it up the second time it was changed?
If you post unofficial information, you should make sure that its actually still valid.
They clarified the information once people expressed their confusion after the first cache dropped. Its impossible for Blizzard to know every piece of mis-information that people have somehow guessed or assumed during beta, so expecting them to announce that some feature remains the same as in Legion beforehand seems a bit far fetched to me. Announcing changes is fine and all, but announcing that things stay the same?
Last edited by Nevcairiel; 2018-09-13 at 03:04 PM.
They never said cache would drop more than 1 item
It was pretty obvious it was a way to speed up gearing on beta for testing purpose
I swear next patch people will complain that the flaskataur didn't make it to live
maybe because 99% of players never set foot in beta and wouldn't know anyways?
Nope...makes too much sense because EVERYONE plays beta...right MMO?