Funny, we killed it on Thursday after being plagued by it all night and me dying to it in room 3 and I'm pretty sure warlocks don't have an immunity, which even if I did would STILL disprove your argument that it's fixed, it'd just narrow down the criteria for replicating the bug.
... What? The fuck are you even saying now.
I will repeat:
One DH dies the instant beams spawns. Other people are placed around him in such positions that IF HE GOT HIT BY THE BEAMS NORMALLY, the ONLY way they would survive is by popping immunities (a different DH, and an arms warrior). NEITHER person popped an immunity.
Thus logic dictates that the beams were bugged, because if they were not, both those people should be dead.
That cheat death is triggered by the rogue that is in front of the arms warrior isn't really relevant, but it just further proves what I'm saying - the rogue in front of the warrior got hit, and the DH behind, but not the warrior? Literally not possible for him to survive that position if the beams were going across the screen.
Also, not really sure what other immunity you're seeing in that timeframe than cheat death, and I'm SUPER interested in what the heck you mean by "it redirects the shot to someone else".
Responses a la didn't happen to me, so the bug is obviously fixed, you're just bad and should learn how to play are just the best.
I'm so glad everyone has a right to voice their opinion on the internet.
So the bug isn't fixed then, nor does it trigger when "you" pop an immunity. The bug is "just" that "if someone pops an immunity the laser can one shot completely different people out of the blue", or does that still count as fixed as per your first post?
Sorry mate, but that aint fixed no matter how you spin it and your posts have been patently wrong.
Just popping in to confirm that the bug (or a new one) still exists. Guild was randomly losing people to the invisible laser all night.
I'm fairly sure I didn't. You said something about "redirecting the shot", which I'm super interested in hearing more about, because that's a brand new mechanic I've only seen intervene and salv able to do for people, and those are certainly not immunities. Did we get fucking Divine intervention or something back?
You also said, and I quote:
In the DH clip, there were TWO immunity buffs popped in logs if you cared to look. You get points for effort but deductions for arrogance.
And I'm super curious what the other immunity apart from cheat death is.
We killed mythic mother this Thursday, only took about 18 or so pulls. It was extremely frustrating. As we were trying to learn the fight asap (would’ve taken 2-3 pulls) people kept getting fucked by beams that didn’t even spawn yet or had just spawned, they were killed instantly.
After blizzard said they addressed the bug, we went in again and it was still there. Still very frustrating. Basically all you need to do is get lucky and have it kill 2-3 healers rather than 2-3 dps since healing the third room is a joke and the dps check is far more important.
It’s a very easy fight, would’ve normally taken 9-10 pulls maybe. Took almost double that because we kept losing 2-3 dps in the second room due to beams that instantly kill people even in the center of the room before they’re even visible. Not sure if it’s fixed by now but 2 days ago it was still present.
Last edited by Thestuff1992; 2018-09-15 at 05:28 AM.
You are literally the dumbest person I have ever met, How have guilds killed it? Well they played perfectly and when the blizzard god decided to stop insta killing random people in their group they killed it. So not only do you have to do everything correctly you are at the mercy of RNG, and most guilds don't raid as much as top end guilds do. Have you killed it? Because you sound like an LFR player to me. Its a bug, blizzard has known about it for a week now, and its still not fixed.
Last edited by Neeks13; 2018-09-15 at 06:48 AM.
It's pretty dumb that the bug isn't fixed, but at least the way it worked Wednesday you could play around it.
The red zones are where the bug happens. Don't be there until the wall beams have passed(just stay on the middle strip of the room), at which point you can go to the golden swirlies to dodge ceiling beams safely.
Can we chill with the autism? Just because there's a workaround doesn't mean the bug doesn't still exist, and doesn't mean it's not okay to bring it up until Blizzard actually does something about it. It's still frustrating to have this end a perfectly good pull where people didn't make mistakes. Most guilds saw a kill video, maybe a guide video, and read the DJ. None of those will tell you about this because it's a bug. Method wiped to this bug, and so did nearly every other top guild, so stop trying to blame people for being bad because Blizzard is incompetent.
We had a few deaths to it and then just waited for the vertical beams to pass first. Half the raid had no problem running through the bugged areas, some people would randomly die, so it's not even consistently reproducible. It's just the kind of shitty thing we've come to expect in Beta for Azeroth.
You are truly a sight to behold, someone who has no idea what they are talking about spewing pure non sense. There is no work around for this bug other than getting lucky. When the floor beams spawn they sometimes auto sweep so if you happened to be in a good spot you are okay. And when the ceiling beams trigger they can also auto sweep so if you happened to be slow or too far away from the safe zones you get got. These posts about work around are horse shit my guild tried everything but in the end we killed her on mythic when the bug only took out 2 people.
The post above shows the work around(not from me), but keeping thinking otherwise. Yes there is still a bug (which I thought was fixed). Stop being a troll
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Page 1 I notice where I was wrong... and page 2 is where I point out the original bug, but please keep thinking otherwise. Killed M Mother on Tuesday.. thanks though.
The posts above (page 1) notate that I recognize that I was wrong that they fixed it AND B. (page 2) notate the original bug for people that actually didn't know. The new bug has not been fixed yet(which I didn't know)
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Sweet, thanks. Troll
Infracted
Last edited by Sonnillon; 2018-09-16 at 12:52 PM.