Saw this on a thread over on the official forums so I hopped in to take some screenshots and make sure I wasn't being bamboozled.
Currently, WW Monk has some changes to it's PvP talents, but I'll start with the two smallest ones:
Grapple Weapon cooldown is reduced to 45 seconds.
Ride the Wind no longer increases the cooldown of Flying Serpent Kick.
Now here's where things get interesting:
Reverse Harm (replaces Control the Mists) - Replaces Vivify, heals for 8% max hp and deals 100% of healed damage to a nearby enemy (5 yds), costs 40 energy, generates 1 Chi. Can be used on allies (10 yd).
Turbo Fists - Fists of Fury now deals full damage to all targets hit, reduces target movespeed by 90%, and all attacks are parried while channeling.
Wind Waker - When you or allies with your Windwalking passive are snared, the snare is removed and target is immune to snares for 4 sec. Cannot proc more than once every 30 seconds per target.
Alpha Tiger - Attacking new targets with Tiger Palm grants 30% haste for 8 seconds. Cannot occur more than once every 90 seconds per target.
Pressure Points - Touch of Death also applies a 4 second 50% healing reduction to the target. If the target dies from ToD or with ToD active, the cooldown is reset.