FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
It ignores such insignificant forces as time, entropy, and death
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
I mean, okay, lets say we can take this report for their word and assume that it's even just one region. That's still *1.5 million subs lost in two months so it doesn't look great even when we look at the ebb and flow of MMO subscription cycles.
But like anything else when it comes to "leaks" he sums it up best:the original post with those findings has since been deleted, not sure if because Blizzard threatened to sue or because it was false data.
keep that in mind before spreading this as a fact. Just because something ended up being written on the internet, does not mean it's true.
Last edited by Triggered Fridgekin; 2018-10-15 at 01:42 PM.
A soldier will fight long and hard for a bit of colored ribbon.
For those numbers to be even close to true, the first measurement had to be taken either exactly at release day and not a week or two later. History has shown us that the early sub number is usually 2-3 times higher than the release day sales (including rumored Legion & BfA numbers), so all the (other than this supposed leak) anecdotal evidence we can collect directly opposes these numbers. China is also most likely not included as they traditionally haven't been, but I personally believe this is either region specific or excludes token game time. You're free to believe what you want, but I doubt we'll ever really find out.
Last edited by Arainie; 2018-10-15 at 01:38 PM.
Not surprising at all. The bfa launch was rushed and awful. Looks like this xpack will end up being worse than WoD was.
a month of sub costs 15 bucks. a token costs 20 bucks.
Every month of sub you buy with a token earns Blizzard 5 bucks more then they would have made if you just strait up bought a sub.
You might not be paying Blizzard, but someone else is paying them more.
Token subs are better for Blizzard then regular subs.
It ignores such insignificant forces as time, entropy, and death
50% drop is the important bit.
I generally tend to disagree with Blizzard on a lot of things, but the subscription number thing is pretty inaccurate these days due to their business model. Subscription fees are only one aspect of multi-faceted design. Even if a person maintains their sub with gold, there could still be several times the $15/mo fee from race/faction swaps, character boosts, cash-shop mounts and pets, or server transfers.
It's not that subs aren't important; because they ARE a good measure of overall health of the game. But when speaking in terms of pure income, it's only a single part of a larger equation.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Speaking for myself I really hate WoD. It killed my guild which was around since early TBC and has ultimately changed my interest in the game as a whole especially with raiding. However, in spite of how bad it was and how bitter it has made me it at least held my subscription for more than one month whereas BFA hasn't that says a lot.
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Oh Gosh LOL Thought I saw 2.7m. My bad.
A soldier will fight long and hard for a bit of colored ribbon.
That's....not actually how token sales work in WoW. You are not buying a token directly from another player. The buying and selling of tokens is separated. The number of purchases/sales effects the prices, but it's not a 1:1 ratio. The price of tokens fluctuates based on an algorithm that tracks traffic, and adjusts the price accordingly. It's kind of shady, since the price are not set by players, nor do we have any insight into the black box that controls the prices.
This was explained at one point by a blue post. I can look it up and post if you really want. But the only time Blizzard gets $20 instead of $15 is when someone buys a gold token.
Last edited by SirCowdog; 2018-10-15 at 01:43 PM.