It is bizarre that RDR2 actually makes me appreciate ACOd even more.... I played 2 chapters of Red Dead Redemption 2 and I want to put it with the words of another dude in another forum named Deadule, because he nailed it and I can refer: The first 10 hours of Red Dead Redemption 2 kind of broke my heart a little. I want to love this game so much. I love the idea of RDR2 game, and that's really fitting, because Red Dead Redemption (and, seemingly, 2) was absolutely a game about loving the idea of something more than you could ever love the reality of it.
The simple act of playing RDR2 is exhausting. Everything takes twice the effort, and the time, it feels like it should. I am extremely impressed by the insane number and detail of the various animations for everything and I would actually buy several Euros of "micro"transaction or perk that would let me skip them. Characters handle like the game's being rendered in the cloud. Actually aiming any given gun in a firefight is a nightmare that Dead Eye can only partially alleviate. Controls are pointlessly convoluted. Game systems are opaque and get in the way a lot (see: resetting your loadout when you get on a horse (sometimes) or when you sleep). Even character death is inconsistent, and actively punishing open-world deaths with loss of encounter opportunities etc is awful. One system I know I hated from the first game, the ridiculous Challenges menu, is back verbatim. Multiple layers of player convenience and quality of life are sacrificed upon the altar of realism, and it was not worth it.
The real tragedy is, there is a pervasive sense of an informed guiding hand, with insight into tone, narrative, and atmosphere, and I believe many of these design decisions were made towards the goal of establishing a particular mood that would be conducive to the setting, by people who understood the impacts of these things upon video games and sought to leverage that knowledge. I firmly believe that where RDR2 is not fun, it is not fun deliberately, and to great effect. Unfortunately, the result of that is that this huge expansive open world game is kinda not very satisfying to play so far.
Maybe something or some things will click, or maybe some plot and character stuff will kick into gear, or the sheer volume of encounter missions will start charming me, or maybe I'll snap out of applying a Meta Critic Ninety-Eight's worth of expectations on this very average game with astronomical art/scenario budgets. I really hope so. I still really want to like this game.
And that's the point where I want to compare it to Assassins Creed Odyssey, where I already sunk like 50 hours in: Assassins Creed ODyssey simply wipes the floor with RDR2 in the categories pace, movement, choreography, action/fights, handling and responsiveness. The transition to RDR2 was really hard and most of the „gameplay“ was me trying stuff to break the games handholding. The lack of explanations and counter intuitive controls and slow paced story (at least in the first hours) in RDR2 is - despite the fantastic audiovisual experience and atmosphere- frustrating and makes me want to play AC Od again and finish this first.
Maybe it’s just RDR2 first hours where everything is so slow and doughy and leading to more questions („how does this work? What am I supposed to do? Am I missing something?“) and micromanaging than fun.
Maybe AC Od and RDR2 are just diametrically different open world games. I prefer fast paced action and exploring to being bound in a forced immersive corset the setting and story requires, so that cooking 5 meat pieces need 1 minute of button pressing and waiting.
So yeah, indeed, Red Dead Redemption 2 made me appreciate Assassins Creed Odyssey SO MUCH MORE, I love Kassandra (not literally, my wife might read this), I love the tons of quests, the fast paced action and the great and beautiful world. Of COURSE there are moments in AC Od as well where quests are repetitive and I had some moments where I felt I am "working" on quest tasks and making not enough progress.
The controls, movement and action of AC Od are stellar compared to RDR2 if you compare the first 10 hours of both games. And if you thought AC Od was a grind, holy hell, RDR2 defines the single player grind in every aspect now. Everything takes so long and is so slow . That's why I am back. And I won't touch RDR2 before I have finished Assassins Creed Odyssey, It feels like I have more "wohoo" and fun moments and lol, yes, pride and accomplishment after beeing done with the quest hubs.
Does anyone feel this way or am I just not made for RDR2?
TLDR: Kassandra > Arthur Morgan