Activision stock down 17% since October 1st.
O_o
That's pretty significant...
that might be true for SC or WC, but Diablo 1 is literally their innovation, Diablo 1 is considered one of best pc games ever and credited for the growing market of PC in first place, that how innovative Diablo 1 is, Diablo is - in term of accomplishments in gaming industry - is Blizzard most successful game ever
Ironic how blizz hate that franchise the most, the joke that blizz hate the game more than their own fans seems was real
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
“ fan's reactions at BlizzCon confirmed Diablo Immortal will be well received by players around the world.“
Errrr.... what?
Blizzard... you're greed is showing for all to see and you've irreparably tarnished your reputation as far as I'm concerned. Plus you're edging on becoming liars too.
The action of taking any mobile release and placing it upon a pedestal at one of the most prestigious gaming conferences on the calender (with PC franchise consumers in heavy attendance) was always going to be as welcome as a fart in a space suit and made the whole thing feel like a presentation for investors/stockholders rather than a new exciting product for consumers/fans.
Anyone else wonder if not for virtual ticket sales if they would had even bothered with a conference this year?
They've done it in the past and were none worse for wear afterwards.
IMO the problem isn't DI alone, its that they offered nothing concrete to the fan base other than off the cuff comments when caught off guard.
To us outsiders all we see is a cash-grab as the asia market where the mobile platform is a good earner for them already, the studio they partnered with already helps out with other blizzard products when their released there (for example in China where the company must be based within the country)
The part about moving their best developers around doesn't install confidence either
C&C Rivals : everyone hates me
DI : Hold my beer
Its sad in a way because while at their core we know their about the money, we want the products we enjoy to do well so we can continue to enjoy them more so.
Last edited by Pete; 2018-11-09 at 02:55 AM.
Rincewind: Ah! We may, in fact, have reached the root of the problem. However it's a silly problem and so I am suddenly going to stop talking to you.
The better character questionnaire (D&D)
They just don't get it. This stuff about professions and Azerite armor is a joke. They truly do not understand their playerbase.
Rincewind: Ah! We may, in fact, have reached the root of the problem. However it's a silly problem and so I am suddenly going to stop talking to you.
The better character questionnaire (D&D)
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
They were talking about the people who played the demo on the show floor. Every reaction I've heard from people who tried it was that it was pretty good / suprisingly good for a mobile game.
This is one of the areas where they don't care if the core PC gamers dislike it, the people downvoting it were probably never going to play it to begin with. Their goal is to tap into a new market, especially in China.
Logically, their end goal is to have PC gamers playing PC games, mobile gamers playing mobile games, console players playing console games. Right now there are a lot of untapped markets for them to pursue.
"Many of Blizzard's best developers are now working on new mobile titles across all of Blizzard's IPs."
And with that, Blizzard is now dead to the PC audience.
Yep I kind of spit up a bit when I read that. Fan reaction at Blizzcon to Diablo Immortal was that most seemed so disinterested in it that they didn't even bother waiting in line to play the demo. The fidelity of phones has improved, but it's apples and oranges to compare it to PC gaming. Leadership that doesn't play games would compare the experience of a game on a 5 inch screen with no keyboard and significantly less processing power to PC gaming. That's what concerns gamers when we see Blizz doubling down on mobile and making out-of-touch comments like that.
Aka we ignored everyone who hates the idea of the game, didn't like the demo on the floor, or have spoke out against the idea of the game. However Steve likes the game and thinks it is going to do well... so let's listen to our lone supporter Steve.Fan reaction was muted, but fan's reactions at BlizzCon confirmed Diablo Immortal will be well received by players around the world.
They WERE. Diablo 3 was pure trash cashgrab with one of the worst releases ever and broken to the bone. RoS fixed *some* stuff and then they just let the game stall.
So yeah, as a Diablo lover, i am worried. They are showing to be below those standards, and Diablo 3 already was the most disappointing game for me, ever, period.
It's not the same blizzard which worked as you said. You'll see when it arrives. If people are reacting as they are, it is because they are showing their new true colors, and we all used to see Blizzard as you described them.
I trusted Blizzard the most and i don't anymore.
Acti-Blizz confirming they will now be preying on kids, and hoping they start stealing their parents credit cards to pay for their micro-transactionsDiablo: Immortal is being designed with the intent that people of all ages can play it, and will not be a mature
In Q3 2016 Blizzard had $321M operating income, in Q3 2018 $189M. That's everything you need to know about BfA's success.
https://investor.activision.com/stat...5-16221d2981e5 2016
https://investor.activision.com/stat...b-42ea074b896f 2018
It doesn't matter how good a mobile game is, you simply cannot create the feel, depth, complexity and style of a fullly fledged pc title. It cannot be done.
Blizz can make very good mobile titles which im sure will be fine, but they are not pc titles and its pc gamers that built blizzard.
Entering the mobile market is fine, but they NEED to have appropriate PC titles being developed alongside them.