Im sure most people in this forum are aware of Everquests long line of progression servers.
At first it started out much like the majority seems to want. Stay faithful to the old experience, etc.
As time went on, more and more QoL changes were asked for, and implemented. They even added raid instances for the old raid bosses that used to be contested open world only. Now we have the instances AND the contested stuff, for the crazies.
Currently, everyone loves the instances, no one wants corpse runs back, changes to epic weapons are welcomed, almost everyone hates when they do lower exp rates, everyone enjoys being more powerful then we were back then etc etc etc I could go on with hundreds of these.
I sort of wish they would just accept this from the start, and we could get things like weapon skills removed. What about hitting trivial mobs for a couple hours to level a weapon skill is interesting or meaningful? What does only letting half the specs be able to raid accomplish?
Sigh.