I would actually care if leveling the necklace got me useful things, like actual artifact traits, rather than the tiniest increase in item level.
I would actually care if leveling the necklace got me useful things, like actual artifact traits, rather than the tiniest increase in item level.
Yeah the catch-up system is pretty nice. I have all my characters at lvl 29 atm and since there is no benefit for levels 30 and 31 (since all 3 have 3x 385 azerite pieces) I'm just chilling. At 31 I'll get my head piece to 390 on all my alts, then chest and finally shoulders, that should take 2-3 more weeks
Most important difference from Legion (at least the first tier of Legion) is that back then you had to start the process of buffing AP gains with each alt, and it would start working from that point onward. If you dinged 110 five weeks into the expansion, you would lose all the 30%s from previous weeks, being substantially behind the mains.
Now it doesn't matter when you reach max level, so it is much more alt friendly now than it was at Legion launch.
Too bad they shit the bed with azerite armor.
Yeah. Like I said above, this doesn't affect me in the least. Like, ooh ahh, a few item level at best and the ability to get more traits after I farm loads of gear. Yay? I'd much prefer it if the traits were on the necklace, or something like the artifact weapon where I get to choose talents for each level it gets.
I'd like to be invested in my main... if only it actually meant my devotion was meaningful and I'm not ending up being benched for someone's alt with 15 ilvls less, less neck levels and whatnot because apparently that's the OP class that throws my devotion (to a class I play since wotlk with small breaks) out of the window. I spent half the Uldir sitting on the bench because "sorry don't need your class". Fix that first, then worry whether people gear 12 alts. Some do it because they find it fun, others because their main is shafted and they have no choice.
If I grinded more neck levels would it give me the raid spot...? Nope. And nope to several other people in my guild who decided to either reroll fotm or suck it up and sit on the bench.
Remove ability to reroll / catch up and it becomes even worse for the people who drew short end of the stick on Blizzard's class balance lottery.
It's effectively the same system as Legion. But I agree that I don't care about AP at all due to the catch-up incrementing every week making my efforts less valuable today than tomorrow. I didn't in Legion either.
I don't necessarily think that's a bad thing. You get AP from everything you do, so everything has some value in improving your character, and you just basically don't worry about it.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Not like it really matters once you get the defensive traits on each piece of azerite armor. The extra 5 ilvl on each piece once you reach around 30-32 iirc doesn't really make much difference overall. But yes, the catch ups are certainly good.
It kind of has to be this way. The necklace levels aren't very compelling, as they unlock super basic passives that will later have to be re-farmed. If people aren't putting in the effort to grind the levels, then Blizz has to force the AP upon us to keep the system from breaking.