Sco is just too busy with molesting teenage boys.
They did it first. That means they get world first. Guilds that killed mythic KJ never did it again because he was just that hard. Why should guilds stress out trying to kill a boss they've already killed for some arbitrary title?
Method are in gearing alts in prep for Battle of Zuldazar mode.
Azerite pieces (BiS too) are easy as hell to get from M+10 chests, which every member of method is opening on each of their alts every week.
Weapons drop from other bosses in the raid.
Killing Ghuun mythic requires a specific comp to do the orbs correctly. Their alts don't represent that comp. Re-progressing the boss for a chance at stuff they passively get otherwise is pointless.
G'huun, bringer of pustules and pestilence and true old god madness in the form of LOOT NO ONE WANTS for maximum effort.
Ghuun only drops bad stuff anyway. Most useless trinket in game. No higher itemlvl than other bosses. Better to gear your 6 alts for next raid with 7/8 runs and stomp limit in the ground again than to waste time on ghuun.
They all have good azerit pieces by now by doing weekly + 10 and playing pvp to 2.1k (or getting boosted to 2.1k in rbg for 385 azerit chance if lazy). You would be suprised how many people in top raid guilds (not only method playas) buy pvp boosts for the gear.
Last edited by lonely zergling; 2018-11-15 at 11:10 PM.
That's like saying "why bother raiding until the last tier of the expansion". The gear is relevant, the gear is current, and the gear is still an upgrade for several months until a new tier comes out. Also no, the "targeting" azerite will not start until the raid releases, not with the release of 8.1
Why would you bother? Most guilds kill heroic G'huun once for the achievement and never again. The trinket is not in the top 20 for most DPS. Azerite items most people will have the Ulduar trait on another piece already because basically no one stacks 2 or 3 of that trait.
Plus there's no mount drop to sell. Why would you bother with such an overtuned boss? Gear for a couple classes is never worth it.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
If you made a drinking game out of going to a high pop server, sitting in trade and taking a shot every time you saw a recruitment spam for 7/8H 2/8M guilds you'd probably kill yourself in less than 20 minutes.
Blizzard should have never removed the requirement of having to clear heroic before you can start mythic because all it has done is create this never-ending army of shitty "mythic" guilds.
I mean at least this isn't WoD where you inexplicably got a mythic gear handout every 2 weeks from your table and your progress kills ended up with 75% sharded loot because everyone already had better.
Last edited by Kazuchika; 2018-11-16 at 01:26 AM.
People don't forgive, they forget. - Rust Cohle
How much of a moron/pleb do you have to be to honestly believe that Method can't re-kill G'huun. The boss doesn't drop any special loot, it's probably much more efficient for them to run 7/8 splits instead of worrying about the class stacking fest that is G'huun.
He drops 4 weapons
Intellect Staff: Heptavium, Staff of Torturous Knowledge - Great for MW Monks and Arcane Mages
Gun: Re-Origination Pulse Rifle - Crap for BM Hunters
Agility Fist Weapon: Lancet of the Deft Hand - Good for WW Monks
Shield: Barricade of Purifying Resolve - Okay for every shield user
The time and effort on killing g'huun is pointless for small upgrades that realistically won't make a massive difference in boss kill on 8.1 especially when M+ ilvl, Heroic Items will be higher from the new raid.