Need proof there is a market for a "classic" version of the game? Old School Runescape is the more popular of the two.
Need proof there is a market for a "classic" version of the game? Old School Runescape is the more popular of the two.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Oh, yeah. It being part of the general World of Warcraft subscription means Blizzard won't have any reason to deactivate it. It'll keep on going until retail itself goes offline. And there are probably enough people out there to keep a baseline population on most servers if Blizzard is smart about their sharding technology and don't create a two dozen servers for each timezone.
Nothing ever bothers Juular.
Because unlike in 2004, it wont progress and people seen it before or can not be arsed with an outdated game in the first place.
Ye too bad a huge majority of their playerbase only plays because its free. I mean why would you on a vanilla pserver during vanilla? Exactly because youre a cheapass and dont want to pay 13€.
Last edited by Nnyco; 2018-11-17 at 07:51 PM.
Originally Posted by Blizzard Entertainment
It can't really fail. Blizzard will have minimal maintenance work to do on it, and it is tied to regular subscriptions. Vanilla also doesn't have long-term incentives to keep people hooked; there will come a point for everyone where they hit a brick wall that is the end of their progression. I think Blizzard intends it to be more of a side project for them and for us, and that is all it will be.
Last edited by Seranthor; 2018-11-17 at 08:06 PM.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
If it fails it fails.
How do you know that the majority is playing it because it is free? I'm playing on one of the biggest servers, and many there play on both retail and private. It's pretty much like two different games. On retail you log in 3 times each week to raid for a couple of hours, then perhaps 30min-1hour every day to do other stuff if it interest you (WQs etc). Wheras on the Vanilla server you can spend 10 hours/day without running out of things to do.
That's how I do it, raiding both Vanilla and retail. And so is the majority of the guild I'm in, and several others I've talked with. There is of course always the exceptions.
nothing, unless you care about other people's opinion.
careful, years on forums like this can burn down your ability to think for yourself.
Didnt they say at blizzcon the sub for it will be part of the normal wow sub. So as long as wow is still going classic will too, you sub to either and you get both.
Something that was perceived as good in the past isn't necessarily percieved as good in the present. Just saying 'It worked befor, why wouldn't it work now?' isn't an argument.
Tastes change and evolve. So does perception and demand. Why do you think Hollywood stopped making long epic movies, like "Lawrence of Arabia" or "The Ten Commandments"? Because usually people don't want to sit in cinemas for 3.5 hours anymore. The few movies these days that are actually that long are a rare exception. Yet both of these movies were considered masterpieces at the top of their fields when they were released. I recently rewatched Lawrence of Arabia. The first five minutes are nothing but staring at concrete, listening to the main theme (which is epic). You know what Infinity War did in 5 minutes? Introduce the main villain, his henchmen, have a fight between Hulk and Thanos, kill of one of the main characters and set the plot in motion. In 5 Minutes, Lord of the Rings (and if we have a huge epic these days, its LOTR) introduced us not only to the world, but also told us how we got to the 'present' in the story.
And the same is also true for the video game market, which might be the fastest evolving form of entertainment in existance. Look at game genres. RTS is almost dead, Flight or Starship simulators are almost extinct aswell.
If taste and style of entertainment didn't change we'd still wear frill dresses, powdered wigs and listen to classical music and opera. Barely anything new is created in these fields these days, it has been replaced by a more modern adaptation of the art.
And the same holds true for WoW. Simply saying 'it was good back then, it still is now' is contradictory to the very nature of entertainment - to evolve. Not always for the better, a lot of people would say, but, tastes differ. Look how Hip Hop has changed, how Rock evolved, what movies make the big bucks today.
Last edited by Skulltaker; 2018-11-17 at 08:20 PM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
your post is nothing but one long treatise on subjectivity. None of that can be considered fact nor statistically relevant.
When wow first released it was already outdated, both in gameplay and graphics. it still managed to climb to the #1 position. all your assumptions are pointless, and are based solely on your own opinion and perspective.
Lying indicates intent.
I have often said, and stand by it, that a lot (not all!) enthusiams for 'vanilla' comes from a skewered perception.
People don't like to admit that something is wrong with them. If you eat the exact same meal again and again, it will start to taste bland, even if you prepare it exactly the same over and over again. And the sense of novelty can never be brought back. You cannot have a second first kiss, a second first beer, a second first sunset over the sea. And the same holds true for WoW. The sense of novelty will never, ever return. And after 14 years of WoW, your brain realizes that you've been doing the same shit over and over and over.
Classic WoW was the first open world (I know it technically isn't, but still) many gamers explored. It was an all new experience. And for many, it was the first mmo aswell. Making friends, defeating enemies together, not with 2 or 3 people in a LAN, but 20, 30, 40 people, online? People who'd become your friends, people you'd meet, maybe fall in love with (not me, but a good friend of mine met his wife in WoW).
This is what people want back. And they can't. This is what that poor bloke at Blizzcon wanted to say a couple of years back when he said "you don't want that."
Now, I'm not saying that there aren't some features from classic that were better than live, or that it is all nostalgia. I'd like spellranks back, for example. As a Pen and Paper fan, I always liked a big spellbook. But there are also many Quality of Life implementations that vanilla didn't have that were just great. Of course, they always took something away in return.
People, however, will never admit willingly that their perception is just as improtant in the quality of the game then the actual game itself. "No, WoW didn't get boring because I did it for 14 years. MoP/Cata/BfA is just shit! (I left out WoD, that was actually shit...)" "Vanilla was the best!"
They believe it. They geniuinly believe that the quality of their experience is 100% dependand on the game they play. But they will walk Azeroth again, and their brain will keep telling them 'We did this already.' 'This isn't as good as we remember.' 'There's an elite in that cave, no need to explore it, you can't kill it anyway.' 'That dungeon is over there and the questitem you are looking for is in that cupboard.' And they will get bored.
I doubt Vanilla will fail. It will do ok. And why not? It was an ok game back then. I doubt it will retain a huge audience for a prolonged amout of time, though, seeing how there won't be any new content.
Or there will, but then it isn't Vanilla anymore. It's just another WoW live.
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But it was set in a huge universe with a huge fanbase to begin with. That alone gave it a huge edge. And again, I'm not saying it was considered good back then. I'm just saying that, objecitvly speaking, there is no reason to assume that just because it worked back then, it will work now.
What if classic fail? Nothing it will be abandoned like Diablo.
.
I understand, I'm sorry.
I don't agree with the fact, however, that it's entirely irrelevant, because the fact of the matter is that players have been seeking to play the game even by illegal means namely since The Burning Crusade launched. They missed the base game and its fundamental aspects and game-style as early as 2007.
Ultimately, my point is, for the past 10+ years the demand for Classic WoW certainly hasn't faltered. Whether people in 2030 are still playing it is largely irrelevant.
"There is no end to education. It is not that you read a book, pass an examination, and finish with education. The whole of life, from the moment you are born to the moment you die, is a process of learning." by Jiddu Krishnamurti, Philosopher and Educator