Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
There are guilds who still struggle on this, I have a friend who complains to me every week who's been 8/8M for 6 weeks now and they still have problems with Fetid adds not getting killed in time. This can range from debuffed players not being able to move accordingly because of being boxed in and people not getting to adds or them just not dying.
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They nerfed Fetid the first week of the raid too, because they didn't listen to their testing team. They nerfed Mythrax alone a week ago when he started progression on it. At the end of the day, Ion is the person allocating development/nerf time and managing resources for the game.
Mythrax should have never went live the way he did, same for Fetid. This tier has been a mess for melee players where raid teams are heavily punished if they bring more than 4 melee on 3 of the last 4 bosses. That bit said if your group is running meta tanks(Monk/DK) 2 melee spots are locked for raid buffs in terms of Warrior and DH, if you don't have a Monk tank and say 2 DKs or a Pally and a DK, then that's 3 raid spots locked up to get a Monk debuff in the group. The primary issue with this is of the 25 DPS specs in game, 14 specs are melee from 9 classes, the remaining 11 are ranged from 6 classes. There's less variety for both ranged specs and classes, yet the game punishes you if you have too many of the specs/classes that are more diverse.
Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
Ding ding ding. And let's not forget that before doing these 3 split runs they managed to maintain second place worldwide without going through the hassle of dealing with Ghuun.
I have stated previously that the OP's assertion is the same as: Method isn't the best raiding team right now because Sco fails at pet battles.
Completely ignoring the fact that they got WF while sharing their tactics... a monstrous achievement.
EDIT: For clarity in the first sentence.
Last edited by demonyaa; 2018-11-23 at 06:07 PM.
Ideally no one has ever hit the level cap of the last expansion, looked at their dungeon blues, and thought "I win."
https://worldofwarcraft.com/en-us/ch...all/chuckabear
never said anything about that. My whole discussing here was just asking Shadowsgrace if he still considered a guild being the best WoW guild simply for the fact that they won the race but couldnt kill the boss in the following weeks vs a guild that finished 2nd in the race but manages to kill the boss every single lockout. Never contested the #1 spot of Method ! I'm well aware that they have been the top dogs for several expansions now!
You don't understand. Having an unpayed full time job that no one appreciates is the magic of classic.
It's about the journey. The journey into depression. The journey of running a daycare full of middle-aged alcoholics ignoring their SOs and avoiding social engagements to fulfill something they wanted 15 years ago before everyone realized it's not hard at all.
I like how you bypassed all the information that I stated, saying this is from a guild that achieved Famed Slayer 6 weeks ago who are still struggling on the adds because of consistently garbage rng. This is a guild that has many toons available to rotate around for a sound comp, and yet you just jump out of no where with a nonsense comment that's literally irrelevant to what was stated.