Oh yay. Another edgelord class
the playerbase , https://www.statista.com/statistics/...cters-by-race/
less than 8% in both EU and US play gnomes unironically , they'll expend resources on something that virtually no one is going to play.
The population numbers are low because no class really fits their race, making them feel completely out of place, and less likely for players to choose them. For example, despite Gnomes appearing in artwork as mages, you roll a Gnome mage and you're suddenly in a sci-fi nightmare fighting robots and irradiated scientists. You then meet your race leader who is decked out in tech gear and riding a mech.
Giving Gnomes (and Goblins) a class that fits their race would help their population numbers. You have to give me a reason to play those races, and Blizzard has given us none.
Last edited by Teriz; 2018-12-01 at 04:44 PM.
For someone who repeats, non-stop, that a profession isn't a class, I'm amused that you're here saying "a race is a class" in regards to the idea of a void-based class. It's called hypocrisy, or double-standard.
As for the "priests cover void"... yes, but no. It's just one spec. For that reason, since we have mages who have a fire spec, the destruction warlock spec shouldn't exist, and shaman shouldn't be allowed to use fire spells. But they do.
The game is littered with examples of concepts being shared by two or more classes, yet used in different ways to make them sufficiently distinct. Frost mages and frost DKs. Fire mages and destruction warlocks. Priests and paladins. Warlocks and demon hunters.
And then, the only "we want something different" that I've seen from the vast majority of posts I've seen is that people want a ranged class, since every single class we've gotten since vanilla were melee classes.
Would a tinker class fill that 'ranged theme' deficiency in the game? Yes, it would. But so would a necromancer class. So would a bard class, too. You talk about how we don't have a class based entirely on technology, but here's the thing: Warcraft is, in its essence, a fantasy setting. Yes, it has "steampunk-ish highlights", but it's not its central theme. Which is why classes like the Hunter have a few tech abilities, like traps, grenades, and bombs. They don't raise up to the level of "mechs" (which practically everyone and their mothers have in this game) but perhaps that may be an indicative that technology is not supposed to be a central theme?
Well the difference is that the race in question is literally called Void Elves and they have multiple void based racials. People asking for a void-based class are simply being greedy. Could you imagine if we had a race loaded with Tech-based racials, and a spec that allowed you to ride in a mech, drop turrets, summon robots to assist, etc. and still were asking for a Tinker class?
The difference here is that there is no spec in the game dedicated to technology. Zero, zilch, nada.
The other problem is that "Void" is merely another way to say "Shadow". We have multiple classes that specialize in Shadow abilities.
Also I would hardly consider Hunter grenades and traps Tinker abilities.
Last edited by Teriz; 2018-12-01 at 04:56 PM.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
I fully fucking agree with you. Bow + void spells would be the best. Bestest ever in fact. Tinker is a cuck class for one percent of perverts who play gnomes.
But the point here is that, just like you claim that a profession is not a class, then a race is also not a class. Otherwise, we can say that we have engineering already with multiple tech-based skills, and people asking for a tech-based class are simply being greedy.
Goblins: Rocket Barrage and Rocket Jump on top of having mechanical trikes as mounts. Or one of the several mech mounts in the game.Could you imagine if we had a race loaded with Tech-based racials, and a spec that allowed you to ride in a mech,
Engineering can already do that. Regardless, what you're doing here is wrong at a base level, because you're describing here is a race with racials that could compete with a class in terms of utility and combativity, and that does not exist in the game. And likely never will.drop turrets, summon robots to assist, etc. and still were asking for a Tinker class?
But going by your logic here, void elves cannot summon portals to the void to summon an ethereal to fight for them, for example. Void elves cannot mend wounds with the void. Void elves cannot cloak themselves in the void to remove all debuffs from themselves. Do you comprehend it now? I did the exact same thing you did: came up with random abilities the race cannot do, and pointed out how the void elf race cannot do what I just described.
Dedicated? That's true. None. But we do have a class that dabbles in it.The difference here is that there is no spec in the game dedicated to technology. Zero, zilch, nada.
Um... no. At best, we have one and a half specs that deal with the type of "shadow" that is the Void. Warlocks use fel, and death knights use necromancy. They are, in-game, classified as "shadow", but they're not void "shadow".The other problem is that "Void" is merely another way to say "Shadow". We have multiple classes that specialize in Shadow abilities.
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"Addressed" is too strong a term. "My opinion" would be a more fitting term. That is nothing but subjectivity. Because I can also claim is that the reason that goblins and gnomes are the least played race is because most find their voices terrible, or their body shapes terrible, or their sizes too small, or their hairstyle too goofy.
If you want to prove your point, why don't you make a thread with a poll about the reason people don't play gnomes or goblins? I can assure you that "no class that fits" won't be in the top answer, perhaps not even in the upper half of the list.
I never said that a race is a class. I said that Void Elves in combination with Shadow Priest should cover any desire for a Void class. Everything about that race and spec revolves around the Void.
A mount isn't a mech because you can't take that mount into combat or utilize it in a combat rotation.Goblins: Rocket Barrage and Rocket Jump on top of having mechanical trikes as mounts. Or one of the several mech mounts in the game.
Dabble isn't enough compared to a race and a spec dedicated to a concept.Dedicated? That's true. None. But we do have a class that dabbles in it.
Wowpedia disagrees:Um... no. At best, we have one and a half specs that deal with the type of "shadow" that is the Void. Warlocks use fel, and death knights use necromancy. They are, in-game, classified as "shadow", but they're not void "shadow".
https://wow.gamepedia.com/Void
According to Wowpedia, Void magic is the core of ALL shadow magic, including demons and undead. For example, Warlocks can control void creatures like Voidwalkers.
There's no need, because the reason I used is the correct one. For example, every other race has a leader who they can emulate. Dwarves, Blood Elves, and Tauren can be Warriors like their leaders. Forsaken can be Hunters like their leader. Orcs can be a shaman like Thrall. Humans can be Paladins which is quite similar to what Anduin is now, or be Warriors like Varian, etc."Addressed" is too strong a term. "My opinion" would be a more fitting term. That is nothing but subjectivity. Because I can also claim is that the reason that goblins and gnomes are the least played race is because most find their voices terrible, or their body shapes terrible, or their sizes too small, or their hairstyle too goofy.
If you want to prove your point, why don't you make a thread with a poll about the reason people don't play gnomes or goblins? I can assure you that "no class that fits" won't be in the top answer, perhaps not even in the upper half of the list.
Gnomes and Goblins can't fight inside mechs like Mekkatorque or Gallywix. So if you're creating a Priest for example, why would you choose a Gnome or Goblin over a Night Elf priestess (like Tyrande) or a Draenei priest (like Velen)?
Does the game need more classes? Demon Hunters seem pretty redundant for the foreseeable future.