dont worry. 8.2 will see the next UA Nerf. Just like Legion
the multi target dot buff that they were talking about is for pvp. gl
Im sorry that they dont implent everything at ones, without stages of testing and slowly comming to a finished state. Maybe you should apply for a job as a dev and do better?
Comparing range spread sustain cleave with a melee single line burst CD, ok man... thats a solid comparison...
You special people that think that this nerf isnt a massive one are blind.
The total overall value of the UA nerf is almost 9.5% dps. Outside of our Darkglare, AFF dps is horrid. All of our bulk damage is built up during Darkglare and its extended UA dots.
Sustain cleave would mean something if there were actual encounters in current content that would favor it.
Don't get me wrong, affliction ST is strong. Al tough entirely centered around darkglare, but all things considered, strong, very strong. UA nerf is fairly justified, however its only justified in light of the fact that affliction AoE is NON-EXISTENT right now.
Tap down single target, up cleave and AoE. That would be balance.
This nerf means tap down single target. That's it.
This means in 8.1 we`d have average ST and bad AoE/cleave. this is not alright.
It is a break something without having any idea of how to fix it management. Plain and simple. They have not caught up from launch in terms of making a tree that is playable in any sort of flexible manner whatsoever. They beat the fun out of it and bought it back player wise with single target numbers. When those go away and people are left with their “passion” for affliction let’s see how many want to play it? Especially after most of last expansion.
Affliction does typically out scale single target but that is usually end tier. With the existing toolkit let’s see how it fares in pve safe space and PvP where it is already a joke.
I don't think it's a big nerf, the issue isn't this one nerf so much as it is the spec gets nerfed literally every patch with nothing given in return.
Aff is strong, it isn't overpowered. The spec is hilariously boring to play, half the talents aren't even close to viable, literally the only thing aff has is good burst dps, and even then it takes like 8 globals to get rolling.
What evidence do you have aff, in this current state, would be "out of scale" in dazar'alor.
The spec has been borderline if not unplayable in pvp for like 2 fucking xpacs now, maybe 3 (I didn't play WoD.)
UA is already a joke in pvp and now it's even more of a joke.
Last edited by Walrock; 2018-12-04 at 10:19 AM.
In PvE? It is borderline OP, I think Aff is extremely lucky and Blizz is uncharacteristically lenient with it. It could have got the BM treatment where various abilities got nerfed and then it got another 5% hammer dropped on top of it, instead Blizz keeps being super careful with tiny nerfs to it that keep it right there at the top dog block.
In my opinion, when it comes to nerfs or supposed unfair treatment in PvE - Aff and Destruction have nothing to complain about. Demo I could say has an axe to grind there with spectacular Beta nerf which overshot quite a lot, but Destruction and especially Aff? There are legit no complaints there, because all the nerfs ended up being super precise and right on spot there seeing from statistics.
As for PvP, that's a whole other can of worms, one I don't touch. I tend to not speak about stuff I don't have experience with, unless totally forced to.
It's technically, not a nerf but a balance to reflect the increased ilvls that will be introduced due to DoT dmg scaling too well with item levels and stat weights. Thats why we're not getting the efficiency changes now on current patch.
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The DOTS would have to scale a hell of a lot more than they are atm for scaling to be a worry. All of the damage is built into db and dg. The dots are a joke outside of that (other than UA).
Not that this UA nerf is going to even be noticable, but it's the principle.
It's not only a nerf to UA but also to deathbolt. This will be noticable during darkglare.