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  1. #21
    You know, between this and Pokemon Let's go, I'm starting to feel old AF. That Stitches rework looks sick, though.

    Quote Originally Posted by Ryme View Post
    Seeing some fun results from XP changes on reddit: https://www.reddit.com/r/heroesofthe...lly_something/
    That's pretty great. Now I can spend 16 minutes reading crap on the internet before I have to pay attention to my game of HotS, since nothing I do before that matters anyway. Truly the pinnacle of fun and interesting game design.

    Not to be too negative but what in the fuck... Just give me back tower ammo already.

  2. #22
    Elemental Lord
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    Quote Originally Posted by Villager720 View Post
    I'm not sure what role Sylvanas serves now on any team.
    They've made you work harder to achieve less.
    The new HotS team are are getting rid of the specialist role in favour of converting the game into pure team based deathmatch, to the point where pushing a lane will now be bad for your team (no exp from main buildings, it just pushes the xp away so the other team can soak easier).

    This is what happens after years of HotS simply being treated as a second rate franchise and anyone who stands out being transferred to another team (WoW/OW/HS/etc) lol.

  3. #23
    I don't entirely agree with the doom and gloom about Sylvanas in this thread, but I need to do more tinkering on the PTR to flesh out my thoughts on that. And I don't agree with the upcoming XP changes at all, but we'll see how it plays out on live servers.

    What I'm worried most about is the lack of news on the upcoming ranked season. If the same format from the current season is carried over, HL is going to be even more dead. And if it's not, it'll still split up the queue unnecessarily.

  4. #24
    Quote Originally Posted by The Stormbringer View Post
    At least her Master Skins are good. Giant hair buns ftw!
    True I still use her master skin since I was super happy to having achieved it. When Heroes 2.0 made it a useless achievement I was a bit peeved but since she had no better skins in my opinion I kept using it.

  5. #25
    I watch some Sylvanas videos and I seems I will have to take back my words. She does lots of damage, even to the tanky ones. The arrow or dagger builds seems viable. There are talents that seem useless but they have potential.

  6. #26
    Immortal Nikkaszal's Avatar
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    Quote Originally Posted by KainneAbsolute View Post
    I watch some Sylvanas videos and I seems I will have to take back my words. She does lots of damage, even to the tanky ones. The arrow or dagger builds seems viable. There are talents that seem useless but they have potential.
    Dagger build seems to have more potential, I think. Q build has burst but in reality that will mostly concentrated into the enemy's tanky frontline due to how Q works (unless you do ballsy high-risk Windrunner plays by diving in with E, unloading and diving back)

    W build seems to apply a lot more sustained damage, and you'll be able to spread it all the way through their team just by pumping into the tank
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  7. #27
    Titan Charge me Doctor's Avatar
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    Quote Originally Posted by Stormcall View Post
    I haven't seen her numbers yet, but...Mind Control is really, really underwhelming isn't it? It's like a weaker Stitches hook, with like, what, 4x the CD? Or like a ranged Taunt, that can(and probably often will) be blocked by the enemy frontline? And the projectile speed is pretty low too, so good luck catching anyone mobile with it...
    It used to be a better version of murky disable, now it at least requires some brainpower to use and gives your opponents opportunity to outplay you
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  8. #28
    Quote Originally Posted by Charge me Doctor View Post
    It used to be a better version of murky disable, now it at least requires some brainpower to use and gives your opponents opportunity to outplay you
    It used to be a channeled skill that basically screamed to the opponent's team "if you jump Sylvanas now she can't do shit about it!". If you used it before "without brainpower" you were basically deleting yourself from the game, which is why it was so unpopular to begin with. The reward was high, but so was the risk. Now it's a fairly slow moving skill shot, which can miss(like hook), be dodged(like hook) blocked by a hero you don't want to hit(like hook), that brings the opponent towards you(like hook), at a reduced speed(unlike hook), with a CD 4x longer than hook.

  9. #29
    Titan Charge me Doctor's Avatar
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    Quote Originally Posted by Stormcall View Post
    It used to be a channeled skill that basically screamed to the opponent's team "if you jump Sylvanas now she can't do shit about it!". If you used it before "without brainpower" you were basically deleting yourself from the game, which is why it was so unpopular to begin with. The reward was high, but so was the risk. Now it's a fairly slow moving skill shot, which can miss(like hook), be dodged(like hook) blocked by a hero you don't want to hit(like hook), that brings the opponent towards you(like hook), at a reduced speed(unlike hook), with a CD 4x longer than hook.
    yeah, just like powerful murky disable but without downside of being forced into melee as extremely low health character, you know.
    And no, with old MK you remove opponent from the game, instead of yourself, because, you know, that's how stuff works, you MK someone, run him into all bullshit your team throws and done, it's 4v5. Even if enemy dive character jump on you - it's still a win, since you chromie is safe to lob shit at everyone for next 10 seconds and re retreat to safety.

    I can't call any point and click CC spells in this game a "high risk". You barely risk anything outside of being a murky, since, you knowm you are put into a disadvantage for enemy to counterplay it.

    MK doesn't bring opponent to you, it brings opponent to whatever you want him to go, that's why it's powerful, even against "a hero you don't want to hit"- you just move that Diablo without charge away and he'll have to shamble back into the fight all while his team being exposed to pummeling. Seriously, if you treat MK as a 100% accurate hook that goes through shit right into your target - you are doing it wrong
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  10. #30
    Quote Originally Posted by Charge me Doctor View Post
    yeah, just like powerful murky disable but without downside of being forced into melee as extremely low health character, you know.
    And no, with old MK you remove opponent from the game, instead of yourself, because, you know, that's how stuff works, you MK someone, run him into all bullshit your team throws and done, it's 4v5. Even if enemy dive character jump on you - it's still a win, since you chromie is safe to lob shit at everyone for next 10 seconds and re retreat to safety.
    Yeah, your Chromie "lobbing shit at everyone" is totally gonna stop that Li Ming from hitting her full combo and deleting your perfectly immobile Sylvanas who can't dodge shit cause, you know, that's how stuff works. Assuming they didn't have Chromie on their team, who would just love having a low health target that stands perfectly still for them. There's a big reason why Mind Control had such a low pick rate, bro, and if you can't see why, I can only assume you're deliberately closing your eyes so that you don't have to. The new version, if you move that Diablo away? You've moving him away with a 30% move penalty, so you aren't moving him far...and unless you're far from your team, you're gonna be bringing him right to your team anyways(and if you ARE away from the team, you're taking yourself out of the fight as well)

    Also, why do you keep calling it MK? It's Mind Control, not Mind Kontrol. This isn't Mortal Kombat lol.

  11. #31
    Titan Charge me Doctor's Avatar
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    Quote Originally Posted by Stormcall View Post
    Yeah, your Chromie "lobbing shit at everyone" is totally gonna stop that Li Ming from hitting her full combo and deleting your perfectly immobile Sylvanas who can't dodge shit cause, you know, that's how stuff works. Assuming they didn't have Chromie on their team, who would just love having a low health target that stands perfectly still for them. There's a big reason why Mind Control had such a low pick rate, bro, and if you can't see why, I can only assume you're deliberately closing your eyes so that you don't have to. The new version, if you move that Diablo away? You've moving him away with a 30% move penalty, so you aren't moving him far...and unless you're far from your team, you're gonna be bringing him right to your team anyways(and if you ARE away from the team, you're taking yourself out of the fight as well)

    Also, why do you keep calling it MK? It's Mind Control, not Mind Kontrol. This isn't Mortal Kombat lol.
    You are arguing semantics at this point, for the sake of arguing. MK comes from transliteration of "Mind Control" into russian and i just got used to it since i just had the very same argument in russian.

    I would also love to see your source of MC having a low pick rate (hotslogs says othervice, and higher ranks you check - higher pick rate of MC goes). MC is better than arrow in most situations since it ables your team to make guaranteed kills, while arrow favors blobfights that rarely happen with better players (unless you play against rehgar-bloodlust-centered teams, but such a gimmick is autowin at this point.

    Yes, he is slowed by 30%, now lets see the numbers:
    base MS of a hero is 4,4 slowed hero runs at 3.
    Apply it to a Diablo who just shadow charged in your face.
    you move him 7,5 meters away granted to obstruction, which is range of untalented shadow charge.
    All while him getting beaten up and not utilizing his body blocks, healing.
    It's an awesome ability and it doesn't make sense that people don't recognize its obvious power.
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  12. #32
    Quote Originally Posted by Charge me Doctor View Post
    I would also love to see your source of MC having a low pick rate (hotslogs says othervice, and higher ranks you check - higher pick rate of MC goes). MC is better than arrow in most situations since it ables your team to make guaranteed kills, while arrow favors blobfights that rarely happen with better players (unless you play against rehgar-bloodlust-centered teams, but such a gimmick is autowin at this point.

    Yes, he is slowed by 30%, now lets see the numbers:
    base MS of a hero is 4,4 slowed hero runs at 3.
    Apply it to a Diablo who just shadow charged in your face.
    you move him 7,5 meters away granted to obstruction, which is range of untalented shadow charge.
    All while him getting beaten up and not utilizing his body blocks, healing.
    It's an awesome ability and it doesn't make sense that people don't recognize its obvious power.
    Hotslogs has MC picked 40% vs 60% for Wailing.

    As for your example-first of all, it assumes Diablo is diving in way ahead of his team. If you're far enough back that Diablo has to walk 7.5 meters to get to you(and if you were among your team, it's unlikely he will even be able to walk that far without being body blocked himself)you are no threat to his team, which means you're out of the fight as well. And if your team is beating him up...you're doing exactly what he dove in for in the first place, which is keep pressure off his backline. It's also a slow projectile, so you're not even guaranteed to hit it from relatively close range.

  13. #33
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    Quote Originally Posted by Charge me Doctor View Post
    You are arguing semantics at this point, for the sake of arguing. MK comes from transliteration of "Mind Control" into russian and i just got used to it since i just had the very same argument in russian.

    I would also love to see your source of MC having a low pick rate (hotslogs says othervice, and higher ranks you check - higher pick rate of MC goes). MC is better than arrow in most situations since it ables your team to make guaranteed kills, while arrow favors blobfights that rarely happen with better players (unless you play against rehgar-bloodlust-centered teams, but such a gimmick is autowin at this point.

    Yes, he is slowed by 30%, now lets see the numbers:
    base MS of a hero is 4,4 slowed hero runs at 3.
    Apply it to a Diablo who just shadow charged in your face.
    you move him 7,5 meters away granted to obstruction, which is range of untalented shadow charge.
    All while him getting beaten up and not utilizing his body blocks, healing.
    It's an awesome ability and it doesn't make sense that people don't recognize its obvious power.
    https://www.hotslogs.com/Sitewide/He...?Hero=Sylvanas
    Bullshit. If u check hero league master ranks arrow is picked >70% of the time .If I add Diamond it goes down to 65% and if I add plat it goes even more down to ~61%.

    Mind Control right now is overrated by you greatly. MC in next patch is complete garbage(but then again so is the hero). You're forgetting that as a ranged assassin you need to be a very high impact char in teamfights.

  14. #34
    The Lightbringer DesoPL's Avatar
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    This year event is far better than year ago. Allthough we need right now more power rangers skins. xD

    Imagne Hanzo power ranger skin.
    .

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