You're not supposed to be envious of what others have. You're supposed to do your best and get the reward that fits what you accomplish regardless of what others around you end up doing. The point should never be to "try and reward everyone the same".
Also there's going to be Azerite gear dropping in the raid, you wont find yourself naked in the streets if you don't do a +20 each week. You'll get azerite armor from the raid and you can even buy the random cheap ones for faster ilvl or even just try your luck at getting something good. In the end even if there was no diminishing return, the good groups getting more residuum would only have a tiny advantage compared to others who only raid and do a +10 per week.
You guys are talking as if it's impossible to get any item if you can't do a +20, chill the fuck out lol. There will be people with top ilvl azerite armor who never did a single M+.
Except without seeing the actual numbers, you're griping over absolutely nothing at all. Diminishing returns is an absolutely acceptable thing to keep things from getting astronomically out of line, and without you seeing the numbers you're just up in arms over a whole lot of nothing. Now if going from a 10 to a 20 only gave you 15 extra, sure get pissy all you like. But if a 10 to 20 gives you almost double the amount then it's a pretty reasonable curve overall where the sweet spot will probably be around a +15 similar to Legion.
Until you see any actual numbers, keep your pissing contest to yourself is my point. They didn't have a choice but to add diminishing returns to the system and haven't stated what the numbers are yet.
If the rewards scaled on a constant increase like the other asshat in the thread seems to want, they'd have enough for the mythic raid level pieces immediately upon release day. That's why the diminishing returns on higher keys was implemented in the first place which is the entire point of my post.
To be fair the class balance isn't even as bad as it seems. People make a big deal out of it but you could just get a good group who does +20 now, make them play the 5 worst classes and they will still be able to do finish a +20. It will take longer and it will be harder butthe class balance isn't SO OFF that it makes content impossible to finish.
im not meta at all. not even close. (ww) and i did a 17 and several 16's this week. Am i doing 20s? nope.. but i agree. This is just another insult in a long line of em. They didnt get the memo its one chunk (out of many) as to why people are salty with the game atm. I mean, the minimum of some dungeons to even get ON the boards for my realm was 12's. Not hard, by a stretch when even the most casual player is 380 due to the pinata system.
progression doesnt really exist anymore in any form. dick off, half ass, and still stay legit. more or less..
fun. for THOSE guys, not me.
Probably, depends on the player, gear, key, affixes and so forth.
It's this old age argument, you can also kill G'huun without two Warlock at this point probably, it's just a lot more hassle than with a better setup.
And obviously ignores the fact that they have to put in a lot more effort.
The truth is simply that M+ is a balance nightmare on steroids and shifting too much gearing into this mode is due that not to my liking.
Diminishing returns may end up rewarding more than a flat amount though; if every keystone level added an extra 12 would you rather be doing a 20 and getting 220, or having it go 20/18/16/14/12/10/10/10/10/10 and getting 230 with there being a sweet spot around the 15-16 level but you still getting more than everyone else in the long run by completing higher level keys?
The diminishing returns method establishes a sweet spot to prevent player burnout from feeling forced to complete absurdly high keys but also still rewards players who do decide to continue pushing super hard. Above a 20+ you could see reduced return for your time investment, but that will only affect the best players in the world who are doing it for the prestige more than they are for the rewards at that point.
I got 23 on my druid that did a 9 last week and 86 on my rogue that did a 17 last week.