I get it, Blood DKs were strong in raids, and the kings of m+. I think the bonestorm nerf was a bit heavy but warranted, it was 10 seconds of immunity previously.
But a flat 15% armor nerf is complete bullshit. They hit us with a nerf thats harder than the prot warrior buff but left monks effectively in the same position, still op in raids. I come back this week to do M ghuun with my guild and its extremely noticeable by both myself and the healers how hard im getting beaten up by ghuun, meanwhile our monk is still taking next to 0 damage as always
They nerf 2 other aspects of Blood, and then just throw on a FLAT 15% armor reduction is WAY too much, considering DKs by their playstyle have spiky health pools as it is.
//end rant
If anyone has any other way to justify this heavy of a nerf please enlighten me