Originally Posted by
wegwacc
Mythic+ and Mythic raiding are not the entire game however.
They make up less than 10% of the total content. And all the rest is in fact mindless and braindead bullshit
When your entire argument hinges on the premise that "well its more than 90% garbage, but the few percent that's left are really good!!", then what you are talking about is a garbage and brainless game. You might as well scrap everything, from the boring leveling, over the repetitive and uninspired quests up to the mindless monotony that is Warfronts and WQs and rename what's left to "Mythic WoW ... the Action MMO Simulator (soon on mobile!!")"
A lie, and an easily debunked one at that.
50% of classic was social interaction, something that is never braindead, no matter how simple the underlying game. The rest was an immersive MMO RPG, not a cheap Action MMO pretending to have RPG elements. People developed a connection with their characters. It had a functional economy, and tradeskill system. It had requirements to group up and interact with one another throughout the game. The gameworld itself was relevent, and not just something we fly over or get ported through all the time. Content outside of instances was engaging. And immersive gameplay happend all around you, because the game was nonlinear and not the overdesigned, overstreamlined mess it is today. I logged into Vanilla WoW in the middle of the night, because some guildmember wrote onto our guild-websites lifeticker that it was all out war in UnGoro. An alliance guild was blocking access to the fire-elementals in the center of the map, because they wanted to farm essences and elemental fire. So the horde players were called to battle, and before we knew what was happening, I played the night away defending our farmspots against the alliance scum.
Show me something like this happening in todays WoW, were people resembling farmbots travel the world, savely sharded away from those pesky other players, Warmode OFF, and no consumable requiring any resources you cannot savely farm by yourself in a couple of minutes.
The game was not hard mechanically. That much is true. And that would be a sad state of affairs for an Action game, but is perfectly okay for an RPG. WoW got very good in the mechanical department over the years...but forgot about literally every other aspect. There is barely any social interaction that matters or has consequences, the tradeskill system is nigh worthless fpr anything other than consumables, quests and entire zones are strictly linear and 90% of the gameworld don't even matter.
So have fun with your Action MMO. BfA is a good one, no doubt about that.
But don't delude yourself into thinking that you play an MMO RPG. In that regard, BfA is mindless, braindead and an embarrassment to its predecessor.