I mean we can agree the weekly pacing felt good but I'll also say the quests themselves felt largely irrelevant andv hollow. But that was WoD in a nutshell.
WoW is honestly something of a unique beast making raids the focus of their main storyline rather than an important side story.
FFXIV - Maduin (Dynamis DC)
Honestly... It's very hard to judge. The GCD in ff14 is way longer. So I can see 1/3 of the time being just standing around waiting while animations play. It's a different kind of pace and I can see it taking longer without actually being that much more content.
But I wonder if having one more hour would really make a difference to you people. Let's not forget wow has 2 factions as well. The content volume would definitely appear bigger if they stopped slicing it in half.
I love CDPR, but comparing developing constant content to MMO and big RPG/open world every 5 years is beyond stupid. They don't have to make 36 different playstyles for Witcher 3, they don't have to make engaging replayable content and worry if people will still play it every day after year. My 100% of W3 is something around 200 hours, but it's still nothing to WoW, where you measure your playtime rather in days than hours.
If I had to compare, WoW (and other games with replayability in mind) are regular daily meal and W3 is dinner in fancy restaurant. Of course second will always have better quality, but you can't afford to do this every night (or rather devs can't afford to release one every few months).
Make comparison that make sense - CDPR to Rockstar or Bethesda and Blizzard to Square Enix.
Well thats the problem with story, atleast in wow. Its great when we get it, its great when we experience it and do it, but it quickly gets old.
I have always enjoyed the stories in wow and it has always sucked knowing I gotta wait months for the next part.
Theres more story coming with the raid in january and after that we gotta wait several months for more.
i see.. well, thanks everyone i think that i going to had to try others mmo's until 8.3 and the last drop of timed gated content drops. waiting months to have 1 or 2 hours of story doesn't feel that great.
hopefully the kultiran and zandalari scenarios had a least a decent amount of story (in 3 months?) otherwise.. i think that i am unsubbing.
again, thanks for the replies.
Yes this is it. Good story, or at least goodish. Name a single patch that had more than 2 hours of story available on release of the patch. This is just how patches work.
I’m comparing their mindsets and priorities on their common way to make money. CDPR wants to make best games in the world so players want to spend some part of their available time on CDPR products. That’s a concept so foreign to current Blizzard like the home countries of these studios - USA and Poland.
Crazy stuff, I know ... the concept of calling players, players - not payers, whales or customers ... and delivering best possible products so players can vouch with their wallets. WoooHaaa!
Also - calling me stupid for how you interpreted my post is ... yeah, whatever
Last edited by mmoc806dd679c9; 2018-12-23 at 03:05 PM.
You mean like literally never? EVERY raid-patch in the game also added other content.
2.1 added the Ashtounges questchain, ogrilla, skettis, netherwing drakes, epic druid flight forms (and the quest-chain attached to it), new arena, more extra quests.
2.3 added a new catch up and gearing system, some vanilla zones got more quests content. (this might be the ONLY patch where your comment might make sense)
2.4 added Quel'Danas, new dungeon
3.1 added the Argent Tournament and many new other quests
3.2 added a new bg, new dungeon
3.3 3 new dungeons, many new quests, kaluak fishing event
4.2 added two big questchain, a new daily hub area
4.3 added 3 new dungeons, many new quests, Darkmoon Faire rework
5.2 added the Isle of Thunder
5.4 added the Timeless Isle
6.2 added Tanaan Jungle, shipyards, more quest content (besides Tanaan), timewalking, micro holidays, mythic dungeons
7.1 added a big new dungeon, the Suramar campaign and Balance of Power continuation and many new other quests
7.2 added the Broken Shore and Invasions
7.3 added Argus
8.1 more new quests, new warfront (content that almost no one cares about and content that you can play every 3 weeks unless you play both factions), new islands (=just more scenery, since the actual content is dynamic and can be applied to all islands), Invasions 1.1 and that's it.
And that's all just the stuff that I can remember (for the other raid patches), there's probably a lot more there. Like srsly dude stop being such a complete apologist, when there's no reason to be one.
Last edited by RobertMugabe; 2018-12-23 at 03:28 PM.
You seem to be a really 'special' type of person I see, aren't ya? I have highlighted the stuff that isn't a "couple of quests every now and then" just for you.
Or are you actually talking about patch 8.1, which actually just added a couple of quests and nothing else really? I mean every patch listed here (except 2.3) added waaay more content than 8.1
2.1 added the Ashtounges questchain, ogrilla, skettis, netherwing drakes, epic druid flight forms (and the quest-chain attached to it), new arena, more extra quests.
2.3 added a new catch up and gearing system, some vanilla zones got more quests content. (this might be the ONLY patch where your comment might make sense)
2.4 added Quel'Danas, new dungeon
3.1 added the Argent Tournamentand many new other quests
3.2 added a new bg, new dungeon
3.3 3 new dungeons, many new quests, kaluak fishing event
4.2 added two big questchains, a new daily hub area
4.3 added 3 new dungeons, many new quests, Darkmoon Faire rework
5.2 added the Isle of Thunder
5.4 added the Timeless Isle
6.2 added Tanaan Jungle, shipyards, more quest content (besides Tanaan), timewalking, micro holidays, mythic dungeons
7.1 added a big new dungeon, the Suramar campaign and Balance of Power continuation and many new other quests
7.2 added the Broken Shore and Invasions
7.3 added Argus
Y'know this patch may be bad but at least it's not as bad as Patch 6.1.
Isn't it fitting WoW really took a nosedive after 'the Cataclysm'?
The current questing content is pretty much a build up to the raid, which is where the big developments usually happen. It probably won't be very "satisfying" to many until the story actually concludes. Personally, I'm really looking forward to the cinematics.
According to multiple reviews, the new raid is apparently really good. The new Azerite changes are also coming with the new raid, so that should improve the system a bit till they implement the 8.2 changes they mentioned. New races are out with the new raid too i think, so there's some content attached to that.
That said, If you don't really enjoy raiding and pushing M+, I'm afraid You're not going to enjoy the coming patch that much.
"Not everything that can be counted counts, and not everything that counts can be counted" ~Einstein
Wish more people would take that to heart.