Hi all.
instead of simply whining around. being rude to each other. be hater or fanboy, let's try offer how BfA could be better.
I'll write down my version. feel free to add your opinion if you like it.
please, don't be an a..le and if you don't like anyone's opinion, be either polite to show your own opinion, or ignore it completely
anyway, I'm gonna try my best
1. Dungeons:
- make all dungeons usable in LFG. no Dungeons should be Mythic only. there are some people who love challenges. and some, who prefer solo play, quick pugs and no hard modes
2. Story/questing progression
- remove Mythic Dungeon requirement from Story quests (Siege of Boralus for example)
- make Campaign quests a bit longer
- all zones must have quests for both zones. if players don't have time to have characters for both factions, they technically miss half content of questing. we have seen in TBC/WotLK/MoP/Cata how there can be neutral quest chains for both factions, and faction exclusive or faction based different quests for same story.
- learn own lore. since Vanilla there were lots of mistakes and retcons. and most of them don't make good explanations and reasons for retconning.
sometimes a bit more work can give quests to be better story (for example, War of the Thorns, that makes almost no sense until player has read short stories for them). etc
- factions seem very uninteresting. they rarely have any introduction. best one for me was 5.1 Patch and MoP. where certain amount of reputation opened up some more quests, be it daily or story quests. and it felt more rewarding. also there were some extra quests at Exalted that gave extra rewards (for example, black serpent mount at end of Shado Pan story)
3. Gear level. at start of expansion, Arathi Warfront gave huge boost for gear level. Blizzard said it was mistake and they forgot to give IL requirement for Warfront. instead of gating content, it would be better to give access to all 120s for warfront, but make reward gear have IL different for people with different Item Level.
4. Azerite Armor - bad decision. some like it, most Don't (as far as I know). idk what to do with it. so I'll pass it. I don't like it at all
5. Professions - there are some rare ingredients, that are way too hard to obtain. and without them players cant make some gear. I tink it would be better if these ingredients (sanguinar, breath of Bwonsamdi, etc would be BOE. we had similar situation in WOTLK/Cata with frozen/titan/chaos orbs) it wold also help gearing too.
also professions have recipes that are gated. one needs to make gear, which requires lots of similar rare items, after it discover another harder recipe, and another, and another. all of those thing above, seem to be punishing players, instead of making them more motivated to play
6. Paragons - this was great addition in Legion. they should have made it at start of game, not in 8.1. and with more rewards. even recolors of gear/pet/mounts or any currency would feel more rewarding. there was no reason to do WQs beyond emissary quests until 8.1 if one already had Exalted with that faction
7. Pet Battles- I think new pet currency made game less interesting. there are so many pets already. and now when it's impossible to buy old items for pet leveling with old currency, and new one is way harder to get, it made pet battles less interesting I think.
8. Mission Tables - TBH they need either better rework, or full removal. atm they make almost Zero sense. few gold and pet coins, some reputaton and azerite. nah. even Garrison felt much better
9. Outpost Upgrades - these 2part quests seem to be almost useless. if they offered some story progression, it would be much much more interesting. I buy one, go to Zuldazar, find pet dragons in all base and.. that's all. no story, nothing useful. only one useful is Nazmir Bloodbeast that gives quick ride for zone.
I might add rest later.
I rarely do play pvp so cant say what to add/remove/improve there