Realisticly, less than 2 mil.
I've had a rough estimation of Sub Numbers since they stopped telling us the numbers after Q3 2015, being at 5.6 mil at that time. With how the content draught started right after that, then Legion and now BfA came around, the defacto worst times for the game ever. The subs have to be really low. I believe the were estimated by someone, It's In an article somewhere that It's at a 1.7 mil, leaked info I believe. And that's at least believable. Less than 2 mil was me estimation since BfA''s launch and It'll only go down until 8.2 and depending on how good that'll be we might see the numbers rise or lower, but I'll say lower.
Realisticly, until 9.0 the subs will keep going down as faith in the expansion has been destroyed since launch. Blizzard doesn't know what they're doing with Wow anymore and haven't known for 8 years now, which coincidently goes along with their consistent sub drops since Cataclysm's launch.
Besides, to Blizzard we've not been a success, alongside Overwatch If the rumors are to be believed from Blizzard employees, which I do believe. I mean we have to pay for character services, we have shop mounts and pets (Which Is basically Pay2win when It comes to pet battles, the store pets being the top 50 pets In the game for figthting) Blizzard Token to get subs with. And you have to remember, LOTS of people had a year or two or perhaps more worth of subs In tokens to stay "Subbed" but with tokens. And those are running out now, for those unaware in Warlords your garrison table gave you crazy amounts of gold and people would buy wow tokens with It to have years worth of subs which are running out now.
And by the way, this is horrifying but It's true, many people stay subbed ONLY because they have a free sub with a token, they wouldn't pay money for the game It's not worth It they say, but is it If It's free... that's how bad you are doing blizzard, your own players are saying your game Is as much worth as a free 2 play game right now.
Wow at that optimism, you give too much credit to the game and to Activision Blizzard. I mean sure there's a lot more people during launch... but not a few million fuck me man. I mean the highest number we've seen was a million with Warlords launch, and I HEAVILY doubt after Warlords failure people will come back In the millions to try out the game again, not for many many many years.
Another point, games like Final Fantasy 14 (Stop just writing FFXIV not everybody understands that, don't be lazy) have had their last expansion peek with players at 2 mil subs. Elder Scrolls Online despite It's samey repetative combat Is doing well too, Star Trek Online, Lord of the Rings Online, Warframe and many more are showing they can do content well enough, be pro-consumer (Not all but they do try) and still be active and not have to shut down.
I mean as of Legion's failure and sub drops during that time, estimated around 3-4 mil and going lower and lower Into BfA's launch, the game hasn't been top dog MMO since that time. And right now, even games like Final Fantasy 14 will have more subs than WoW and many other MMOs who don't say their sub numbers. But you can be sure of one thing, once their sub numbers are sooo high they could be higher than WoWs, they will tell the world, they will scream from the rooftops to make sure everyone knows they're winning and WoW is failing.
Last edited by TheVaryag; 2018-12-28 at 02:30 PM.
Permabanned on WoW since April 14th 2015, main acc I had since vanilla gone and trashed for no good reason, 6+ years later still banned with more appeals resulting in my BATTLENET games being suspended for a month eachtime I try making TICKETS because I'm asking for help with the perma ban. Blizzard has stopped caring for their first veteran players and would rather we leave, considering the Lawsuit, can you afford to keep peps banned even for so long under questionable circumstances?
Right now? 1.5 and on a nonstop decline
I disagree with MMO's just being a fad. I know they are not as popular as before and genres like Battle Royale are booming, but I think if Bli$$ard carried on making quality content in WoW then it would still be a popular game.
I'm not saying it would stay at the 12 million peak forever because that's just nonsense, but the sub numbers would be a hell of a lot higher if the content was as good as it was in say Wrath for instance. They shot themselves in the foot, and whilst the game's age and the genre and all that is a factor, I think Blizzard themselves were the biggest factor and they done fucked up son.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
i'm impressed that there are still people even playing it at all.
I'd say at max, 3 mil. Unfortunately, the first impressions of BFA we're terrible and many people have already left and probably won't return for some time. Alpha/Beta testers are probably the most pissed off with the expansion because they reported so many issues and Blizzard ignored everything. At least now they are slowly starting to make improvements, but the damage has been done.
1-2mil I'd guess. I think their PR is too bad to be realistically attracting new players atm, and my personal observations have been everyone I knew leaving, including myself.
1-2 million.
I feel pretty certain the playerbase took a large hit after Blizzcon but it has stabilized again at its lowest level yet.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
It wouldn't surprise me if it has dropped below 1 million. Look at the popularity of WoW over the years:
It's at a all time low. Even sharding can't hide the lack of players anymore most of the time.
Worldwide 5-6 million at worst. Probably bigger drop since BFA launch in US/EU than in asia. We haven't heard about chinese player numbers for a long time, long before they stopped reporting in general.
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So these 12 million at the start of Wrath should be 25% of the early vanilla peak? Ever heard of correlation vs. causality?
Soloing Wotlk/Cataclysm/MoP/WoD
http://www.youtube.com/user/thststth/videos
http://eu.battle.net/wow/de/characte...alker/advanced
http://de.twitch.tv/nightst314 >>Stream<<
like 2 million, globally.