What is even the definition of a reward in a video game to you ? Because to me if you can have the same gear as a hardocre player while doing no hard content what so ever, just a +10 each week, warfronts and maybe a a heroic raid yeah it definetely means your games doesn't make any sense.
So why would other players be limited in their ilvl for not raiding?
Because it allows bad players to overgear every content and then the game just doesn't have any point anymore ? Some players with 385+ gear in this game are absolutely terrible and they can't even know it because they are overgearing every activity they are doing. So yeah this player should definetely be limited by his gear to make him learn some mechanics of the game that he should have learnt by now.
Gear should also be a reward not something throwed at you for doing something absolutely meaningless like afking in a warfront or in front of a world boss. Imagine schools rewarding every student with diplomas regardless of their test results, just free diplomas for everybody.
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I did get 2 warforged +10 on thoses 44 mythic boss killed. there is no titanforged on mythic pieces btw since 395 is the limit, you surely know your stuff keep talkin