If i needed to play ret everytime i had to do anything other than dungeon / raid, i just wouldnt play a tank spec? Next you'll say healers shouldnt do dmg, so does that mean that you will just see 100% ret players in world content and then suddenly they will want to heal / tank for dungeons and raids? Completely illogical.
Good grief. Five tanks from the same guild with a game plan clearing a Mythic 15+ is evidence of nothing except the power of teamwork. It being viable is neither here nor there. The game would be broken if it were routinely possible.
The mythic plus video just goes to show that tanks do way too much damage. They've slowly been creeping up towards DPS since I started playing and it's really kind of ridiculous that in some scenarios tanks can actually beat competent DPS in damage (specifically AoE situations). What's the point of bringing DPS if tanks can do the same damage (or better) in AoE situations and still decent on ST? All tanks shouldn't be able to make DPS timers on these kinds of runs IMO. And since they ditched the healer they basically did the same overall damage as a normal group (including bosses). Pretty silly.
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If this were true, nobody would play healers, because they don't do dick for damage. Killing things while questing as a healer is awful. But guess what, people just don't do that lol. Healers are a class designed to heal things not DPS, so of course they don't do good DPS (shocking). Tanks are supposed to hold aggro and keep the group alive indirectly by tanking most of the damage. They don't need to do 90% the DPS of damage dealers who literally only do damage as their roll. No tank is just stuck playing tank while questing. Respeccing takes literally 10 seconds.
Last edited by Azarak; 2019-01-08 at 04:29 AM.
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How many times does one has to repeat that tanks 1) have too much self-healing, 2) do too much DPS.
Blizzard reaction? None. All is well. Can't wait for the game to die.
Love all the 'tanks are too OP' qq. On legion I know a group of prot warriors who completed a COS22 narrowly missing the timers, I also joined an all tank pug which easily killed the first 2 bosses in mythic antorus (could have done 3 but I needed to leave, not sure if they continued).
It's nice to have some actual benefits to the group as a tank
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Mmm gotta love all that prot warrior self heals- on DK's, I agree.
Even if tanks do too much damage why do you care and why does this make you upset?
If you can't outdamage a tank on a boss fight you are bad at this game plain and simple, if they do more damage than you in AoE you either: didn't get enough time to ramp up, or you're bad at this game.
Quit worrying about tanks being able to actually have fun in dungeons and worry about why you are so bad at your own class