I've noticed that since Blizz upped the rewards to 30% for Alliance, that there are a lot more Alliance players in WM now. We often see Alliance in equal or greater numbers than horde fighting it out. Lots of fun.
The whole point of WM is to hopefully balance out the server populations (new players may choose Alliance or current players may faction switch to Alliance).
Funny, i'm yet to see this week ally having numbers advantage against horde, every incursion I tried to do with WM on was a zerg fest of horde farming everything on the way, going from one ally base to another. Doing a quest is trying to kill the max mobs possible before perishing to the spam of cc and damage. There's not even enough people on ally to do a counter raid, it's really fun, but only when you're on the winning side.
About people switching to Alliance because of WM, there's no reason to do it, even if you get a "perma" 30% boost, you lose so much more changing from horde to ally.
Last edited by adcesamo; 2019-01-10 at 08:14 PM.
LOL, it's because is 10% Horde and 30% Alliance.
Before when its was 10% Horde and 10% Alliance tell me who was crying???
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What?
I only see is Alliance Raid's. I rarelly recall Horde Raid's.
5 Man groups from the Horde yeah but 20 or 30 man raids only from the Alliance.
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I usually do WQ alone or with a friend sometimes, I have 0 problem with PVP. I can hold my group vs 2 top 3 persons but ill die and won't complaint.
But when you only see now is at least 5 always with healer behind it's just annoying.
It's not PVP is the whole playerbase taking advantage of the 30%.
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80% of the time nothing? Why because Alliance did not want to PVP and did not want to turn it on. If the Alliance players turn it on like the Horde you would not have the same issue.
But well Alliance is the faction of the little kids
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Dont say that, in their minds they are always the poor faction so they can get more of it.
Given the workings of the buff, it obviously isn't lucrative enough for enough Alliance to turn on WM to even the numbers enough to turn it off.
So no, it isn't "too lucrative" because that would naturally lead to it not being active anymore.
We dont compliant about the Alliance players numbers.
We complaint you got 30% bonus on everything and us 10% for the same thing! Period. Why you should get more for the same thing???
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Can you prove that?
Now Alliance outnumber us but im fine with that. I just don't think for the same content you guys get more 20% then me doing the same things in the World.
You don't see it from the alliance PoV, assuming you play horde (your avatar). There are "gank squads" of horde that go EVERYWHERE no matter the zone old or new content just to camp lowbies, people farming, people leveling. You say 30% is too much, but you're not taking that into account it's a high risk/reward situation. You don't wanna risk being camped for hours? Don't turn it on, because it does happen people do indeed do that (kill quest npcs, kill npcs in general, camp areas where you are questing.)
I personally turn mine on because I enjoy PvP, I like the thought of fighting vs another persons main or alts no matter the level, it's why I play WoW. In WM, horde and alliance don't share tags either so you have to wait for quest mobs etc and usually that leads to fighting especially when one faction outnumbers the other so you have to wait 2-3 mins to kill the mob only and even then there's a chance more come up and kill you before you can kill the mob, taking your tag.
Play Alliance, level a toon you will see why the 30% is there.
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Most of the children play Horde but hey can't argue with horde fanboys.
War mode should have more rewards in achivements. There are a lot of achivement hunters. Actually everyone farmed 1k honor in every zone in 8.0.
The opposite. The problem is when leveling, since there is no protection based on level, most of the time you have people of way to higher lvl ganking everything everywhere they go.
Yesterday night i was leveling in lakeshire and the town was camped by 2 horde char, couldn't see the lvl but judging from hp they where likely at least 90. Was impossibile to turn in quests since i got oneshotted each time i go near them, and due to the insane lvl difference, there was no fight.
I think warmode should be capped in a range of 5-10 lvl max, outside of that you should be protected, to get a reasonable chance of a fair fight. This should be world pvp when leveling.
Even with the very lucrative 30% bonus, i keep it off most of the time. The amount of time spent die endlessly just to turn in a few quest is hardly compensated by the bonus.
It should already be like this, with sharding blizz can control how many player of each faction are in a certain place.
If you believe that, I have a bridge to sell you.
I've been getting ganked by Alliance camping quest spots/flight paths for a while now. Most of my guild has disabled war-mode because of it. I see a hell of a lot more Horde with war-mode off now as opposed to the start of the expansion. It's a bullshit unfair advantage and can never be fair. You get more rewards for doing the same thing. There is no way Horde can catch up regardless of how much we outnumber you. It's not a fair "system".
If you didn't like that Horde got 10% basically for free, why didn't you switch to Horde?
A lot of people did, that's why there's an imbalance in the first place. Preserving that status quo was causing world pvp to slide into nonexistence, because it wasn't Horde vs Alliance, it was Horde vs nobody. So no pvp was happening really.
For example when I check the full pop servers in my region, there are 4 horde dominated servers, 1 alliance one, and 1 rp-pve server that is alliance-favoured, but rp servers shard separately anyway. There are many more big horde servers than alliance, so pretty sure horde has the sheer number advantage, especially when 1 "full" server can have more players than 30 "low" pop servers.
I don't think you understand how the WM % works. It's based upon the overall active player population on the server, not the number of players that turn on WM itself. And I see larger groups of both factions in WM but I still see more Horde in WM than Alliance. And let's be honest here, Horde have outnumbered and still outnumber Alliance for the most part so the WM% increase has effectively increased to Alliance participation in not to the extent that you think it has.
I never said anything about Horde getting 10% for 'free' so why would I switch to Horde?