It's too early yet. There will be changes to the racials.
If it were to come out like this, there would be no more hope for faction balance.
But yes, they need to end the faction barrier. It would literally solve a huge amount of issues born from it, it would allow more design freedom and it would increase the amount of content available to each player. Separate factions is not worth all those pluses we're missing. It is literally a barrier to the improvement of this game.
Doubt it. They will just give us AIs for bgs and probably every other end game content activity. Meaning no long queue times.
I mean that It's possible that they're planning to warp WoW so far from its original form (for the sake of necessary evolution and progress) that maybe they think they have their asses covered for those that like that original form if they just put out classic. I'm sure there will be people that will pay the one sub fee for classic and consider current WoW the freebie not worth touching, and that's ok!
Crazy thought after that Lore Interview.
Have we considered the idea of phased Warchiefs? Where if you side with Sylvanas in BFA she's the Warchief in 9.0, and if you side with Saurfang in BFA he's the Warchief in 9.0?
FFXIV - Maduin (Dynamis DC)
Should it? Yes.
Will it? No.
No surrender! 70 Vanguard - The Star Forge
Factions are the best thing that happened to WoW. The only issue is that two aren't enough to keep a variety of players interested and nothing new has been offered for nearly 15 years.
Having these two factions only has lead to all playable options being narrowed down and even those that end up being picked either have to comform to faction-based themes or they ruin established faction-based themes of the faction they end up joining. If feels like playable races are where they shouldn't be, with their respective themes, aesthetics and role in the story being able to potentially offer more if they could form a new faction of their own (ie blood elves, night elves, undead).
Last edited by Magnagarde; 2019-01-10 at 11:44 PM.
I mean I’m all for as many factions as they want provided that (and this would absolutely be established first) everyone can group with everyone. We will never see the playerbase sliced into more bits without erasing the hard walls between those slices.
Now I’m hungry.
The real question to look at in this whole issue is this: How in-character is your 1000th dungeon run? It's not. So if, after say your first run of a dungeon, you happen to be in a group that meshes alliance and horde... is anything healthy truly stepped on? WE, reading this message on MMO champion, are not alliance or horde. We're not. To claim otherwise is unhealthy (and I'm a roleplay type!). We're WoW players. Most of us, I'd wager, have characters on both sides. WoW hasn't encouraged the "one character" game since legion. We're "supposed to" have alts now, and for BFA we're "supposed to" have alts on both factions.
If we reach a moment in time where the people of Azeroth are canonically working together, after what's happened recently that will be extremely significant. The lore can acknowledge that some people hold grudges, and war mode is for them, the lore can also acknowledge that individuals aren't their factions.
I asked an opinion question and all opinions are valid, so I'm not telling you that yours is wrong, I'm just presenting a point of view from the perspective that half of the respondents to my poll as of this post think there's at least a glimmer of a possibility that something factional is going to happen... and it doesn't need to be a blanket, hand holdy kumbayah story, all it needs to do is present a plausible deniability of a generalist blanket of hate for just a moment, a moment that justifies a permanent feature that, to the players with their heads screwed on straight, would be a positive change.
There are, after all, no nightelves or forsaken playing WoW.
Last edited by Omedon; 2019-01-11 at 05:33 PM.
missing the "endless cycle" option. The paradigm shift will last an expansion or two and then switch back to the old one and then switch back again to the new one and so on ad nauseum
... And this is the point at which your argument becomes irrelevant.
If your argument revolves around "Well they don't care anyways" when they put this much work into the story, then you're blatantly wrong. You may not like the story, you may consider it poorly written (and this is probably true ), but Blizzard definitely cares about the lore. It may be nonsensical, but it's what pieces the game together.