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  1. #61
    Almost as if the people in charge of the story are biased towards the Alliance.

    Naa, that's totally imagination. Just like Thrall before. All a myth.

  2. #62
    Elemental Lord Flutterguy's Avatar
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    Quote Originally Posted by Leodok View Post
    The Alliance, without the Kul'tiran fleet, could be able to destroy/take Orgrimmar (according to Saurfang in "A Good War". I assume he knows what he's talking about).
    The Alliance now has the Kul'tiran fleet, making that a lot easier.

    The Zandalari fleet would counter the Kul'tiran fleet.
    The Zandalari fleet is severely weakened after the attack on Zuldazar, so there is no counter.

    They mention the Alliance is winning "on all fronts", so I guess they also have the strategic positions of Darkshore and Arathi.
    Then there's the fact the Horde lost almost everything they gained in their war campaign.

    In summary: everything went wrong for the Horde, everything went right for the Alliance, and now the Alliance is winning.
    Setting up Sylvanas to do something that both decimates the Alliance and turns the Horde against her, thus ending the war without eliminating the Alliance as a faction. The Horde will rescue the Alliance from Sylvanas and you'll get your bizarro MoP ending.

  3. #63
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    Quote Originally Posted by Vargulf the Happy Husky View Post
    why does xalatath even matter? wouldn't a large portion of its power have been drained by the PC when we had to ghost bust sargeras' sword?
    I guess the idea is that Sylvanas will somehow be so much better at wielding the blade than a dedicated shadow priest. One who was pouring a ton of magical power into it across several months, be it from various artifacts or by draining it from other beings. And that's after most of its' power was supposedly used to counter Sargeras' sword.

    Somehow she couldn't do that back in Legion, when the blade was more powerful and Alliance wasn't yet openly hostile - so they wouldn't be watching her every move and make it more difficult... well, at least that's what they should have done. Their competence conveniently takes a nose dive when dealing with Sylvanas.

  4. #64
    Quote Originally Posted by Jastall View Post
    It's possible that in the lore, Alliance won both Warfronts.

    Otherwise, by destroying most of the Zandalari fleet they now control the seas in a war spanning several continents. That, by itself, is a crushing advantage. Being able to attack and move supplies freely while the Horde has to sail hostile waters everywhere grants an advantage that, in a real war, would be close to insurmountable.

    Furthermore, the Horde is on the defensive on its only territorial gain, northern Kalimdor. It is spread thin while being less numerous than a faction which boasts generally superior technology and organization. So yeah, logically, the Alliance absolutely should be winning the war if you combine all the above with the fact that their War Campaign was a success while the Horde's was a pointless waste of time.
    because teleporting everywhere isn't a thing lmao

  5. #65
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    Quote Originally Posted by valax View Post
    Trough the entirety of the horde war campaign we've been bombing alliance forces left and right , from alliances same gyrocopters to Gallywix mecha ending with the F.M.O.D. , litterally a dozen of slay 50 units of enemies everywhere .
    What does the alliance actually do to the horde other than raiding the zandalari treasury and getting pushed back?
    Where does that Anduin line come from, old continents wise the balance of power is still intact (elves didn't even retake darkshore lul)?
    Only played horde side so feel free to instruct me on your war campaign accomplishments.
    Because we have Jaina
    War is deception, a game played best from the shadows!

  6. #66
    Quote Originally Posted by shadowmatrix View Post
    Orcs - refugees from a world they ruined
    Darkspear - once refugees after getting kicked off their island by a traitor
    Blood Elves - started as refugees after their queen invited the Legion to dinner
    Golbins - refugees after a volcano forced them to flee their home island
    Maghar - refugees from another timeline

    As for the Alliance refugees you need a little correction
    Lightforged - A traveling army, are not refugees anymore
    Void Elves - Left of their own accord, not refugees
    Dark Iron - Still have their home so not refugees
    Gnomes - In the process of taking back their city and have started living in their own area, not really refugees anymore

    Sides are about even when it comes to refugees.


    Darkspear - once refugees after getting kicked off their island by a traitor Correct
    Blood Elves - started as refugees after their queen invited the Legion to dinner false, they still have silvermoon, And void elves are just a very small group of blood elves
    Golbins - refugees after a volcano forced them to flee their home island again false....we even have a dungeon called MOTHERLODE on kezan. So they can return home.
    Maghar - refugees from another timeline there are rumors that grommash lied about it. But yeah i would count this as refugee's.

    As for the Alliance refugees you need a little correction
    Lightforged - A traveling army, are not refugees anymore Yes and no. They can go back but they do not want too. and there world is broken
    Void Elves - Left of their own accord, not refugees false : https://wow.gamepedia.com/Void_elf#E...rom_Silvermoon. they can not return
    Dark Iron - Still have their home so not refugees correct
    Gnomes - In the process of taking back their city and have started living in their own area, not really refugees anymore yes and no. I would cound this the same as goblins. So correct


    So blood elves, goblins , darkspear are refugee's. in your list
    Void elves, gnomes are the alliance refugee's.

    But lets take a look at all the races. Are the refugee's. Do they have save lands to go to. So lands that they can not defend right now. Or are under heavy threat like volcano etc do not count in my eyes as save.

    race > city > save/unsave.
    For scoring safety/state of faction:
    Red means 0 points
    yellow means 1 point
    green means 2 points


    Alliance
    Humans: Stormwind. Save
    Dwarfs: Ironforge. Save
    Gnomes: Gonemarragon. Unsave
    Night elves: nope. Unsave *none of their home lands are save right now
    dreanei: Exodar. save* but alone with a island of hordy between them and the rest of the alliance.
    Worgen: nope.....unknow. ( to much unknow so i will not count it)
    lightforged: nope.....unsave ( world is broken into pieces and still have left over legion there)


    Horde:
    Orcs: Ogrimmar. Save
    Tauran: thunder bluff. save
    Trolls: echo islands. Save
    undead: current nope. Unsave
    Blood elves: Silvermoon. Save....* but like the dreanei a couple of islands filled with other faction between them.
    Goblins: States undermin is unknow. But they have a city in aszhara. unsave in old zone. But save in new one. So like worgen i will not count it.
    Highmountain: thunder totem. save
    Nightborn: Suramar. Save


    So in short:
    - Horde has 6 city's for 8 species. with 1 unknow statues of homeland. But new home is save. ( goblins). But unlike gnomes they have a new piece of land/zone.
    - Alliance has 4 city's for 8 species. with 1 unknow statues of homeland.

    So horde is already in a better posion city wise. And the alliance has the problem that they have 1 dead zone and 2 under attack. As save/state of factions.
    alliance: 7 points
    Horde : 13 points. Even without goblins its still 11 points.

    So land wise they are in a better position.

  7. #67
    Lorewise, the Horde under Garrosh was supposedly that close to winning as well despite whatever shenanigans in the Alliance quests if I remember correctly.


    Watch my Warcraft 3 stuff in either YouTube, BitChute, DailyMotion, DTube, FruitLab, or Brighteon.

  8. #68
    Quote Originally Posted by WrongCracker View Post
    because teleporting everywhere isn't a thing lmao
    Lorewise it's actually not, else nobody would have much use for ships.

    But if that's the argument, the Alliance has access to the most OP mage in the universe, so they're still winning.

  9. #69
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    Quote Originally Posted by baskev View Post
    Blood Elves - started as refugees after their queen invited the Legion to dinner false, they still have silvermoon, And void elves are just a very small group of blood elves
    Blood Elves are high elves who escaped when the well imploded, they then caused a magical storm that killed some people which got them kicked out by the night elves, they were refugees and exiles in the past.

  10. #70
    Quote Originally Posted by shadowmatrix View Post
    Blood Elves are high elves who escaped when the well imploded, they then caused a magical storm that killed some people which got them kicked out by the night elves, they were refugees and exiles in the past.
    High elves lived in silvermoon before arthas killed a shit ton of them. Its there home city for a very very long time. Yes in the past that did happen.

    But then dreanei are 2 times refugee's, humans are from northrend ( curse of flesh) so are also refugee's, and they lost both stormwind once and lorderaon.

    High elves lived for a very long time in silvermoon. And still do.


    And btw...High elves where kicked out, then founded there new home in EK. And only became blood elves after arthas killed a ton of them. And old alliance where dicks to them :P

  11. #71
    It's because the writers say so. People said it before me, you wipe out an entire fleet and they pull another one out of their asses in short order. I mean if you look at Westfall the humans are running on empty ever since we defeated the Lich King. That's how many expansions, five? The Horde torches Teldrassil, most of the night elves became refugees on other kingdoms, you'd think this would put a strain on the Alliance's war effort at the very least. But no, they just use a forbidden ritual, and they are back in business. It's just maintaining status quo with a few significant moments here and there to get the audience invested in the story.

    Or from another point of view, the Alliance are the protagonists of the story, while the Horde are the antagonists. The Horde stirs shit up so there will be a story, thus they do some damage in the early stages of the war. Then the good guys react and defeat the bad guys, hence the Alliance being in the brink of victory now.
    Last edited by OIS; 2019-01-28 at 02:02 AM.
    Quote Originally Posted by Thunderaan View Post
    All it takes is an incel at the wrong place wrong time and we won't even know what hit us.

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