People were already arguing with me in the beginning of BFA because I was saying I basically did nothing and geared up to 360 the first 2 weeks and they were saying I was exaggerating. Now we have this thread. Telling..
People were already arguing with me in the beginning of BFA because I was saying I basically did nothing and geared up to 360 the first 2 weeks and they were saying I was exaggerating. Now we have this thread. Telling..
I am sorry? Months? I geared upto 376 itemlvl by not doing single mythic 0 or + and without single step into raids in 7 days playtime. So dont **** tell us it takes us months of grind becouse it doesnt. I would love to see how much time heroic/mythic raider spend playing game in order to get 376 so we can compare time investment vs reward.
Last edited by Elias01; 2019-01-29 at 03:40 PM.
By your logic Blizzard can remove gear from the game and give everyone stat templates for wow content. Not like we play rpg game right? Where main point of this game is character progression. People always cared about gear. Now not much becouse gear have no value. But you are delusional if you think people doing raids and dungeons for pure fun. No. Getting gear and progress you charachter is what is fun part in rpg game.
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Thata quite time investment comapred to me afking in non instanced content.
Last edited by Elias01; 2019-01-29 at 03:51 PM.
Titanforging would have worked if it was built in a more caring way. The best idea I saw was if it added tertiary effects that did not effect the overall item level but were more utility based, so it would be nice when it happened but would not break the reward structure by increasing stats. You would take the following stats and add them as a bonus that is more for survivability rather than pure throughput (though it may increase some things ever so slightly).
Leech
Speed
Avoidance
Indestructible
This way you still get those stats but only from titanforging and warforging without an increase to item level.
I don't even think titanforging is the worst offender here since it's not all that common. Getting heroic raid quality loot from doing a warfront of LFR difficulty is a much worse offender for example.
For me it devalues the entire reward system when you can get high effort level rewards from doing low effort level content.
I think you refuse to believe someone can have other motives than “effort, work hard, earning” thingy.
Many people arent competitive and dont like hard work, but they still like good rewards.
Its called path of least resistance, and that is how humans, and animals function. Hell, even electric current chooses that path.
Yeah I was thinking that today. This casino loot is for the people who don't raid, maybe do lfr which apparently is the biggest piece of the playerbase. 'Seasons' have been introduced so that before they have the chance to unsub the bar is raised and they then grind to the next level, along with the neverending AP grind to keep them busy. Still with the seasons being so quick even the casual club might sooner or later recognise the rat race. In this model normal and heroic raiders have been royally screwed over, mythic not so much but mythic raiders are the icing on top of the cake.
It's a big experiment and I wonder if it will pay off for Blizzard. As a heroic raider I got disillusioned and quit and quite a few of my guildies also quit or went to play final fantasy. I suppose its balancing the people who get so disillusioned by the new system that they leave against retaining the vast casual club and how long they can string them along (pump them with loot to keep them happy!). Blizzard should have known that a fair part of the disillusioned crowd wouldn't get go quietly into the night though.
Last edited by Roxxy; 2019-01-29 at 10:22 PM.
I 80% raid and mythic+ because I enjoy the activity. Why does it have to be all or nothing? Gear is fun to get, but it also is not the SOLE REASON to do any of the in-game activities. There is no need to hyperbolize to removing all gear from the game and it being just as fun. Stop being so dramatic.
Felpooti - DH - Echo Isles
Hack - Warrior - Echo Isles
Pootie - Hunter - Echo Isles
This is very true and this is what makes me think that the game has gone into maintenance mode. Instead of trying to come up with a good system, innovative content and features and investing in it, they are taking the lazy way out and putting boring dumb skinnerbox grinds in to keep the playerbase subbed. It's not fun and sooner or later will probably backfire.
it doasnt matter if it was at the end of tier. It is simply far more time efficient to not play the game from beggining. Right know you get absolutly nothing out of it. There is no long lasting exclusive reward or content for putting more time into the game. I will rather now just quit, spend my money on Dark Souls 3 game and propably return when last content patch will hit live servers and withimg 1 week just catch up with everyone els, finish content and after month again quit till new expansion will relwase. It is far more time and money efficient than keep.wasting hours upon hours on something what will be diminished next patch.
There are 3 paths to excellent gear right now:
-Be a mythic raider
-Be a mythic dungeoneer
-Be Alliance and spend 5 seconds in a raid that kills 25 losers
I agree with this comment.
Better question for everyone, why do you car what other people get in terms of loot from content?
If you're raiding Mythic, you get Mythic gear and other people (upon inspection) will clearly see that you are a Hardcore player.
Why does it bother you that other people get some gear too?
Here is something to believe in!
There is no such thing as mythic gear. There is only itemlvl. And it isnt about others gettong high end gear. But about being rewarded for mythic content properly compared to rwst of the game. When players see they can earn same gear by doing trivial content they start questioning themself. Like why they bother with mythic progression etc... Whats the point spending so much time when i can progress far easyer and more eficient way. There is argument that you do mythic raid for challenge. But when you remove exclusivity from mythic gear those people will simply find challenge in other games and wow will become their log in log out game.
It is also funny people defend casuals grtting mythic gear becouse those players doesnt need it right? You have non raiding players what are getting high end gear when they have no content where they could use thst gear. You dont need 400+ items if you are doing non raiding content. And getting gear for sake of progression is stupidest desing what i have ever seen.
I don't care. I care about my own experience getting ruined by getting gear I didn't earn. Currently I have two choices, I can do heroic raiding for three months straight or I can play one week at the end of the season, the end result will be the same. Seems like a pretty obvious choice, the best way to gear up in the game is to not play the game
Regardless of what lies Blizzard tries to feed us, the only reason for Titanforging is artificial inflation of time played. Just kill one more boss and maybe you'll get lucky. A never ending gambling system.
Burn the heretic. Kill the mutant. Purge the unclean.