You say you agree yet in a previous post you were the one saying people would be upset if prices went live they way they are now, which seems to imply you think those skins were $20 like the youtubers who were totally guessing. Not trying to sound insulting but it apppears you are contradicting yourself, unless I'm missing something?
That speaks for me as well. I felt the same way on this post.
Just to add my own conclusion for the weekend. Game looked great. The rest was really mediocre from story to gameplay to weapons to AI. It looked great but nothing else was "wallet opening" material.
Most don't mind companies making money. However, they do mind how they go about doing it. There is a difference.
Well, I'm an idiot. Until earlier this evening I thought the demo was console only, then I found out it wasn't. I had the demo ready to go a few hours ago then decided to watch Netflix and eat before trying it, now the demo's unavailable.
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It's legit, but from the get go the devs had no intent of introducing it along with many other features until community called for it. Personally biggest worry with the dev team being more reactive to community in arguably key areas and features that should of been standard based on what the competition is doing. Good and all to build good will with community to "listen" to them while shit in thinking ahead for themselves in where they want to take the game. Personally too much BS PR attempts of building good. Transparency only goes so far. In the end it is just excesses and one only gets so many.
Last edited by nekobaka; 2019-02-04 at 06:34 AM.
my biggest problem is loading screens. i dont link them much. but we have them even for inventory, this is just bad.
I played the demo and found the combat satisfactory and the visuals quite nice. I will freely admit the looter shooter is not my cup of tea. I have no clue why people would want to grind the same shit over and over for boring repetitive rewards, but if that is your thing (and I know some people love it) this might be for you.
A major issue exists in the fact that this is, at its heart, a pretty cash grab and nothing more. It is entirely built for micro-transaction monetization schemes on top of its full AAA price tag. It was designed and built to mimic Borderlands in gameplay and, originally, was to utilize an Overwatch style loot box system (which has been thankfully redesigned after the recent backlash against loot boxes). It is a game chasing the latest trends.
I just wish Bioware hadn't abandoned the types of games that built their brand. I would be so much more enthused about this game (multiplayer included) if it had balanced a single player narrative of even mediocre quality (by Bioware standards) to go along with the multiplayer side of things. If I could play through a solid single player game and get a feel for things, I would be much more likely to jump into the multiplayer afterwards. Well, more likely than the multiplayer of Mass Effect 3 or DA:I.
The market is saturated with pretty shooters at the moment (Overwatch, PUBG, Fortnight, etc.), while people have been waiting for the next strong single player game to fill the void left after the Witcher III. That used to be Bioware's bread and butter.
To say that there hasn't been a good single player game since Witcher III is a bit disingenuous, hell to call witcher III by such high standards for most people is. It's a good game, but it's not great, it amounts to a walking simulator and fetch quest for the most part of it. It suffers from a lot of issues that most open world games suffer from, bloat that does nothing more then extend time.
I'd much rather have a fun Multiplayer game like Anthem, or Division 2, or the like to kill time with friends and keep single player to quick, action packed games like DMC5 or atmospheric horror style like RE2.
Personally, I am not a huge Witcher fan. The first 2 were terrible and the third was solid if vastly overrated, but they were light years beyond the Division (which I greatly disliked). Anthem is completely functional at its core and I wouldn't blame anyone for buying and enjoying it. Hell, I enjoyed the demo. I just don't see it having any lasting impact.
If this was the start of a strong narrative that was to be expanded in the future, I could forgive a lot. Imagine this game had such a narrative and promised to sell regular expansions to continue it. I know I would play through the story than mess around in the multiplayer until the next part came out. Bioware could rinse and repeat all while keeping players engaged and purchasing their micro transactions.
Bioware's brand was built on such narratives. I can understand them wanting to jump on the multiplayer loot box bandwagon, but they should have put their own spin on it rather than chasing trends. This trend chasing has hurt many companies such as Blizzard and Bioware lately when they should, with their resources and acclaim, be trend setters or at the very least put their own mark on the games genres they are copying.
Ugh, where to begin with this.
For starters Bioware haven't abandoned their classic style of games. For all its flaws Andromeda was structurally, exactly a Mass Effect game. Primarily SP, choice-driven, romance/companions/etc. And the next Dragon Age will be as well - they even clarified that the 'live service' talk that was making the rounds for that game simply referred to more story-based content post launch.
Regarding Anthem, the entire campaign/story mode can be played in singleplayer, along with a lot of additional missions/content. The MP-only content is Freeplay and Strongholds. And Bioware has said all along that the microtransactions will be purely cosmetic - and while the real money pricing has some people up in arms, you can earn a currency for them in game as well.
Also I don't get your trends comment, if Anthem was a game about chasing 'the latest trends' it would be yet another garbage Battle Royale knockoff.
People are searching for the next great SP game to fill a post-Witcher 3 void? Were you living under a rock when RE7, God of War, Horizon Zero Dawn, Spiderman PS4, Assassin's Creed Origins/Odyssey, RE2 Remake, or a little indie game you might have heard of called Red Dead Redemption 2 released? Hell, Odyssey in particular is practically a Bioware game in all but brand.
The past few years have been an embarrassment of riches for strong SP games.
Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.
the microtransaction whining is just silly.. especially when it comes from content creators like bellular & heels that make a living off covering games that has all of that + even more.
WoW sells hats for 10 bucks,mounts for 20+, full game price expansions & charge 15-30+ for things like name change,race change(which they're pushing with the allied races) & faction change. and on top of that it has a sub. but you may argue that you can pay for that with gold now... yeah well that's the same thing Anthem is doing.
same deal with most of the bigger online titles.
but since it's EA let's pull out the pitchforks because apparently we've been buying every single game they've published lately and gotten burned every time.
naga please!
I had fun once, it was terrible.
Anthem is not even doing that. Because buying stuff with Gold in WoW still "gives" Blizzard (more) money as someone has to purchase tokens first.
While if you buy cosmetics with the in-game currency in Anthem, EA/Bioware doesn't get anything (beyond the fact you're actually playing).