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  1. #61
    Another advantage to the badge system was that if you already had enough of one stat, you had the option to choose a similiar piece with a different stat that still benefited you. So if you had enough crit, you could go for a different stat instead.

    I remember the way it worked back in WotLK was more like, 1 badge per boss and main item pieces (chest, legs) were more expensive than secondary pieces (neck, belt). You could also do daily quests to get some, too, or run current content dungeons on heroic for previous badges.

    Being able to choose different stats allowed people to pick and choose their gear to fit pieces that dropped from raids, as well, to make up the stat deficit, in case they got a new piece that replaced one stat for another.

  2. #62
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    Quote Originally Posted by hyphnos View Post
    Yeah right because buying an UPGRADEABLE via raiding tier piece to fill out your set bonus was totally worthless... or normal raid level gear in off slots.

    The relinquished vendors gave out gear below LFR when normal raid gear was 930 ilvl and heroic 945.

    In WOTLK vendor bought tier pieces were 251 ilvl and upgradeable based on your raid level and there were full raid level items at 264 on the vendors as well.

    So basically how do you find gear that is 30 to 50 item levels below the top to be "better" than being able to buy full raid gear ilvl with powerful set bonuses on them that could be upgraded by raid drops?

    You don't have the foggiest notion what you're talking about.
    Because there was at least a chance that the relinquished vendor could give you something useful even if it was a very small chance. Raid vendors were never useful if you were actually doing the content. They were a shitty carrot on a stick if you weren't doing the content and they were completely and totally worthless if you were doing the content. Sounds like you're the one that doesn't know what you're talking about tbh.

    There's a reason why they've made massive changes to the badges/points/etc every single expansion before scrapping them entirely. They were horrible and they didn't work. The current nostalgia for badges is bizarre considering they were complained about constantly when they were in-game, no matter what implementation. From the original badges to the several tiers of badges to the points for ilevel trash.
    AchaeaKoralin - Are you still out there? | Classic Priest

  3. #63
    Quote Originally Posted by Togabito View Post
    Might work and sounds good on paper.
    That's literally how valor and Justice worked. When Dragon soul came out Firelands gear became justice points and dragon soul vendor was valor. Your valor points got converted to justice points and justice points would get converted to gold. What is so hard about that?

  4. #64
    Emblems were poorly designed, because they forced you to do boring shit like HC dungeons every day to always max out your emblem gain.

    Today's gear catch up is good enough, we don't need this back.

  5. #65
    Quote Originally Posted by GreenJesus View Post
    That's literally how valor and Justice worked. When Dragon soul came out Firelands gear became justice points and dragon soul vendor was valor. Your valor points got converted to justice points and justice points would get converted to gold. What is so hard about that?
    I admit i dont know how exactly the emblem system develop along the years.

    heck i even couldnt remember how it was in wrath of the lich king exactly.

    Sorry about that.

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