Last edited by Big Thanks; 2019-02-13 at 11:03 AM.
None of this is terribly surprising. Fortnite is eating everybody's lunch right now, not to mention the general macro instability and relatively blank release schedule leading to decreased profit guidance. They were going to have to lay some people off, no other way to appease the shareholders. But they're replacing them with actual, real developers, at least some of whom are going to WoW. This is cause for celebration for the faction that thinks WoW sucks now because it's a development ghost town and/or they need 'new blood' on the team. No luck for the faction that wants Ian's or Brack's skull for their sippy cup though. It may also signal their first concrete move to actualize the 'multiple' part of the 'multiple diablo related projects' they've been talking up for a year. HoTS is probably dead though, but that's not overly surprising considering i'm apparently their only viewer. So yeah, sky not falling, most of the Blizzard properties are doing about as well as you'd expect in this climate. Market appears to have already priced in their likely profit slide next year.
From the image i posted:
in 2018 compared to 2017 Acti-Blizzard
Spent MORE money on:
-Software royalties, amortization, and
intellectual property licenses (product Sales): More 71M
-Game operations and distribution costs : More 44M
-Product development: More 32M
-General and administrative: More 72M
Total Additional costs: 219
Spent LESS money on:
-Product Costs: less 14M
-Software royalties, amortization, and
intellectual property licenses (subscription, licensing, and other): Less 85M
-Sales and marketing: Less 316M
Total money saved: 415
------
Conclusion in 2018: Acti-Blizzard spent less 196M (they said "fuck it" to sales and marketing)
(why did i do this?)
Last edited by Big Thanks; 2019-02-13 at 12:34 PM.
Thank you, I understand how companies work, I'm actually employed by one, project managers change all the time and most time not for the better.
I'm more worried about the "...us to achieve the many opportunities our industry affords us..." part. Because 5 years ago the gaming industry though e-sports and MOBA is the new thing, so they threw all available resources there (a.k.a. Overwatch, HotS) and now they obviously think that mobile games and Battle Royale is the hot stuff, so we end up with Diablo Immortal and probably some Battle Royale mode for Overwatch in the next few years, while other games like WoW will be fed only 3th-4th grade content.
But this are the Activision-Blizzard numbers....not Blizzard-only
They are not as impressive as Blizzard "operating income" increase of 51%.
Acti-Blizzard as a whole only saw more operating income because the revenue was higher. Higher revenue made the operating income higher in the end.
While Blizzard revenue only grew 15%
BUT
The operating income grew 51%
Blizzard was REALLLLLLLY sneaky this year. THey cutted incredible costs......SOMEWHERE we dont know.
Sales and Marketing were probably one...but they did something else for sure. Something incredible we dont know about is making me mad
Last edited by Big Thanks; 2019-02-13 at 12:51 PM.
Well if Blizzard is not making new games it does not really need to market much.
"World of Warcraft saw expected declines post the expansion release "
How to try and sugar coat a massive failure. OMEGALUL. Thats what expansion releases are there for, to expect declines from them. Thank you Actilizzard for the comedy.
I wish theres one out of that 8% fired who was in charge of looking at sub numbers and they leak those grand 500k active subs left.
Im not going to try and guess...i have no idea.
But one thing is for certain
Blizzard cutted incredible costs and expenses this year!
Because "operating income" is the revenue LESS costs and expenses.
Blizzard saw an increase in revenue by 15% but saw an increase in "operating income" by a whooping 51%!
Meaning Blizzard went full RAMBO on costs and expenses. Where? we dont know.
Blizzard already cut Staff in Europe earlier in 2018. (Customer Service, Cork, Ireland)
Only actively developing 1 "new" game for PC as far as we know (Diablo 4).
And Diablo Immortal is pretty much outsourced to NetEase.
Classic and Reforged don't need the same amounts of marketing or full-size dev teams either.
Diablo 4 isn't coming in 2019.
Last edited by Teri; 2019-02-13 at 01:17 PM.
Oh wow, WoW is bleeding a lot of subs due to the awful expansion BfA is... who would have known.
At the same time back during Legion WoW was thriving because... Legion was great (at least until 7.2/7.3). BfA has never been good since... devs had the idea to make an expansion so boring and dull.
MAGA - Make Alliance Great Again
I work at University 11 years now. And mstt of us here Do like workign with Students even tho Pay is not great and we could move to more profitable employment.
I'm just waiting for news like
Ex Acti blizz employee brings hes favourite semi auto to work and goes postal in HR and upper floor department.
Would put smile on my face.
Last edited by lordzed83; 2019-02-13 at 02:29 PM.
Geme smtn 2 kielllllll.
A free to play game with no free story, one PvP game mode, and flooded with microtransactions devastated company after company.
Hilarious.
Out of curiosity, do they have to be honest in these reports? I know they do their best to spin everything positively, but is there actually any threat of repercussions if they just make up numbers?
Considering it's been top of Twitch streams for most of it's lifespan, has incredible media buzz, and an unreal user base... I believe it. … I still don't get the appeal of BR games. The entire genre seems painfully shallow and dull.
And I'm pretty sure if they were to just make up numbers they would be in trouble with several governmental agencies that have a 3 letter acronym name.
Last edited by Projectmars; 2019-02-13 at 02:36 PM.