More bad players in the game than good players.
Bad players find twinking appealing.
If you took away the things the bad players liked, you'd lose a big % of your playerbase.
So before I point out what an incredibly thoughtless and ignorant argument you made, I'd like to point out that you could replace "bad player" with "majority" in your argument and it would read like this.
"The majority of players in the game find twinking appealing, it keeps them subbed. Take away the things that the majority of players enjoy and you'll lose a large portion of your subscribers."
...............duh? I mean, it's a falacious argument anyways, but you literally told yourself why you could be wrong, as you were saying it.
Pretty sure I did answer your question actually. Bolt's amazing genetic makeup is comparable him twinking against other people in competition. The same can be said for Michael Phelps. Not everyone is created equal.
There are always those who blow the competition out of the water.
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Flip flops would be a penalty when running, no one is given penalties in BGs they're just not boosted to be comparable to others.
Originally Posted by Blizzard Entertainment
Originally Posted by Blizzard Entertainment
If you slap some enchants on your looms and fill all your slots with items you are more then decent and can kill them, the difference is the premade, even at 120 if you go 5 man with your healer and you have voice it's a sure win.
When i lvl-ed my warr i slapped crusader on my weapons and as fury you just destroy everything.
Originally Posted by Blizzard Entertainment
I don't have a problem with it. I just think it's a little silly deliberately keeping yourself in a bracket where you know the majority of those you fight are levelers or new players instead of in a bracket where you know the majority of those you fight are experienced, seasoned and max level. Oh well, to each is his own.
I just don't see how it's really much different from geared vs un-geared players, and it's certainly no different than the way BGs were all the way up until templates were introduced (which only reduced it by a little bit).
You're going to get rolled by geared, seasoned and experienced players no matter what bracket you play in.
Originally Posted by Blizzard Entertainment
Geared vs un-geared where? At max level? You're already level 120 at that point. You're not leveling up anymore. And at that point, you're fighting all max level players, not banking on new players and rerolls. It's silly and I shake my head when I think about it but whatever, if a high schooler wants to beat up elementary kids and call himself a "competitive MMA fighter" then he has every right to.
But twinks don't call themselves MMA fighters. We're just talking about differences in gear at different points - plenty of people gear through dungeons and get way better blue gear than the quest greens available to them - should they not be able to queue against people who exclusively do quests or even just grind on mobs?
Besides, twinking is a faint shadow of what it used to be - you can't use completely broken enchants and things like that anymore to truly break your character the way you used to be able to. "Twinks" nowadays are hardly more than people who have gotten lucky with dungeon drops.
Originally Posted by Blizzard Entertainment
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y'all defending twinking like it's this skillful, totally fair thing lol
bitches i do twinking, and the reason i do it is because it's basically cheat codes. it's fun to be an asshole that no normal lowbie can touch.
I think *eventually* segmenting low level pvp between twinks and nontwinks is the goal. But the mistake was they needed to keep both groups together until the twink community got big enough to support it, which wasn't the case when they split them. It was growing fast but not there yet. Once it got big enough, split it off and give it its own endgame. You can design new features like custom tournaments and leagues for twink vs twink play with rewards.
Today, the playerbase is so small that the moment has passed.
But there's a lot of questionable crap that goes on at max level in pvp and pve. People ignoring arena until they find a broken comp to win cheap glad titles. End game raiding guilds server hopping to load up on auction house BoEs. Split raids. Its really strange to me that there is this negative perception of the vanilla honor grind and no one complains about all the massive amounts of time AND MONEY spent by current end game raiders to get ahead.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
The strange thing is, even before they split, twinks claimed their community was huge and booming. So when they didn't get queues after the split, they were either misinformed and their community was tiny or many refused to queue unless they had fodder bait to gib or the combination of both.
I think twinking is stupid but they buy my Saltwater Pots so f it