Mine would be:
Armor: Cloth
Proficiencies : daggers, staves, one handed maces/swords, wands.
Blood
Role : Healer
Mastery: Harvester-
cursed victims will drop blood orbs more frequently and with a higher potency.
The blood necromancer uses blood curses, vampiric magics, and sacrificial rituals to siphon the life force of their enemies in order to heal their allies.
Bones
Role : Ranged dps
Mastery: Weaver-
Each spell cast will increase your minions' damage and longevity
Unholy Necromancer sends out waves of venomous spiders and insects, skeletal minions and haunting spirits as well as other unholy constructs.
Flesh
Role: Tank
Mastery: Sticher -
increases the life points of the bone and flesh stitched armor that absorbed some of the damage they receive.
This Necromancer prefers to salvage parts from their fallen enemies to create damage absorbing meat shield that has its own life points.