Originally Posted by
WowIsDead64
That's why it's so important to be video-blogger or streamer. Nobody hears you here and there is no pro-flyers among video-bloggers. I mean, if I would be video-blogger, I would record video, that would show all problems with no-flying. Because, I guess, Blizzard don't play their own game and therefore don't know, what major flaws their current ground design has. It's just TERRIBLE, when I try to play on a ground only on my Mage, and mobs, I've just killed, start to immediately respawn right behind me and overrun my character. I.e. it's actually IMPOSSIBLE to clear my way towards quest objectives, as mobs attack all the time and I just CAN'T move forward at all and get out of combat (especially when there other players, who spread this bugged combat around). Reason? Claustrophobic design. Too small locations to compensate no flying, too few mobs, too high density of them. Also overcomplicated terrain. All that things make game extremely uncomfortable to play. Game is felt like it's BROKEN. I just can't bear it for more, than a month, sorry.
So, it's some sort of dead loop. Blizzard remove flying to force exact kind of unbearable gameplay, that flying is needed to get rid of. And due to some reason they think, that WE SHOULD LIKE IT. Really? I'm not masochist. I don't like to suffer, you know.