What I don't like is when people (not you ofc) pull crap out like "amg less subs so objectively worse" or pull out the whole "its not WoW so it's bad" crap.
I mean you are entitled to your opinion but deliberately not appreciating the genre just because you have 1 game you love like no other is silly imo.
Ppl writing about cancelling their subs because there are no portals, LOL
Same kind of ppl saying “I’ll quit if they dont give flying back”. You know what, noone gives a f...
Simple solution to your problems
“/guild Anyone can make me a portal to stonard?”
There are plenty of ppl who are enjoying the game and not even reading your cry posts xd
Dont like it, quit.
I’ve seen hundreds of comments saying “WoW is dying, I’m going to quit” and these ppl are loging every day to do their quests...
you forgot 1 really important thing
people couldnt ninja
a lot of people belive that "ninja" meant stealing in dungeons by pressing need - oh boy they never player mmorpgs before wow - where whenever you were kiling mobs out in the world there was always 2-3 people runing around and desperately trying to click on mobs first because most games back then were first clicked first server - and what was happening when really big mob was dying and 30-50 people were trying to click it before you
really - people have no clue how casual vanilla was back then.
Oh I'm in agreement. It has been a thing though, for many years, that people hail the inconvenience as the thing that made WoW a success. Pretty dumb when WoW was casual for MMORPGs even when it came out.
Blizzard's being right tards for going along those lines, but they seem to be quite content making such decisions these days.
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Simply not true.
Whilst I agree that the whole "WoW is dying/dead" song and dance is dumb as hell and the people resorting to it even dumber still, it is a fact that the outcry about flying made them change their minds from never adding flight again in current content, to the system we have now.
Seeing as how WoW is a subscriber driven product, Blizzard for sure does care about what makes people stay and what keeps people paying for access. I don't imagine enough people to make a difference cancel their sub over not having Pathfinder Part 2 yet.
And yes, some of the people constantly being negative are little more than trolls. Others however are critical of the game for perfectly legitimate reasons but still care about it enough to voice their concerns and continue playing the content they do enjoy. There's for sure plenty of people enjoying BfA, in fact I'm willing to bet they're more than enough to have Blizzard continue on their current path.
Question is, how many final straws can they continue to place on the proverbial Camel's back before they have another WoD, albeit slower in pace, on their hands.
Ahh k never knew as the only other MMO's I tried were Rift and Guildwars 2, because they were f2p but got bored with them and have not played either in a long time..
On other things reading some of the posts in this thread really shows how much of a disgusting crap hole the community and society in general has become.. It seems that one is not allowed to enjoy the game as they get crapped on by others and get called a "paid shill" or "white knight" because heaven forbid they still like the game..
Last edited by grexly75; 2019-03-08 at 12:30 AM.
Not many feelings are worse in an MMO then dying to a mob, de-leveling, hearing the depressing fanfare, then having the de-level posted in the public chat to everybody nearby.
Oh god, ninja'ing bosses out in the world in FFXI, only to have some saltlord try to lure enemies near you to get you killed.
This is something a lot of people don't get. When someone says they're quitting because of portals, it's not JUST because of portal. That's just the last thing in a long string of things that have angered them.
The problem is that there are too many people who are literally addicted to WoW. Sunk Cost Fallacy comes into tje equation too, but mostly you have enough core subscribers with over a decade of the ingrained habit of logging into WoW.
That isn't going to break easily, and Blizzard knows it. That's also why i brought up the boiled frog theory. As long as Blizzard squeezes people for money slowly, the habit won't break, especially if it's framed in terms of supposedly being good for the game or the players.
Removing portals is one more tiny adjustment. On its own it appears to be "not a big deal". But add it to all the other little time gates and content stretching, or personal loot chnages, restriction of flight, etc. Each one looked at individually seems insignificant, but taken all together and it starts to add up.
If that all sounds like conspiracy theory, then spend a little time studying human psychology. You KNOW blizzard does.
Last edited by SirCowdog; 2019-03-08 at 12:49 AM.
I see 0 reason for this to happen. It's old content for pete's sake, nobody gives a fuck, why make me fly (read: point in a direction and alt-tab) through Uldum and Tanaris to get to CoT instead of just having a portal? Making current content feel large is fine to a degree, but some of these places are 15 years old now. There's nothing of interest left to see or discover, just let us cruise through it already.
I will ask you a question then.Why are Blizzard removing the caverns of time,Dalaran crater and Karazhan portals?There isn't a mage portal to there.And afking while flying is not "seeing the world".As i said i don't have a problem with removing a duplicate portals but removing one of a kind?And then Blizzard are confused why the community rages.
When i compare WoWs and GW2's open world Anet did way better job with theirs and it is filled with teleports everywhere.This feature does NOT make the world smaller but more conviniet to move from point A to point B.Blizzard made the open world so tedious.
Last edited by dragnipur; 2019-03-08 at 06:43 AM.
It begins with absence and desire.It begins with blood and fear.It begins with....
Compared to other mmos yes there absolutely was.
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No it wasn't ffxi and eq were the primary mmos hell even runescape had more harsh death rules than wow. You don't drop gear you don't lose xp. Boss fights aren't an hour plus in length. For an mmo in the time period it was extremely casual and until wod was continually getting more casual and had the most convenience in terms of travel by far. Legion and BFA are the first times you truly have to no life it to raid at a world level.
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Your speculation has zero evidence to back it up. If people were buying that many wow tokens the price would go up due to demand outstripping supply.
Sinister is probably not the right word for it. I'd say "ruthless" or "coldly calculated". Similar to how casinos make profit because they've taken random chance to such a scale that it becomes predictable, so too is Blizzard dealing with customers. They have enough of them that the responses to their decisions can be calculated.
It's not flawless, of course. The internet community is fickle and can sometimes be mishandled or pushed too far, such as with flying in WoD. But for something with less potential impact, like the portal issue, Blizzard knows with a fair amount of exactness what they can get away with.