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  1. #41
    and here am i with necks between 33-37 on all toons and couldnt give a fuck to farm this shit.

    its a joke they are stopping nerfs nobody sane will farm this shit anyway.

  2. #42
    More upset there is only 2 weapons that drop. No ranged? No one handers? Come on.

  3. #43
    Quote Originally Posted by Ardreth View Post
    More upset there is only 2 weapons that drop. No ranged? No one handers? Come on.
    Considering that the weapons in the raid are giving up secondary stats for awful procs, be glad. Hunters already have that awful gun from Mekatorque to facepalm at anyways. You know, the one the had to buff massively 6 weeks after the raid opened because it was so awful.

  4. #44
    Quote Originally Posted by dranlord View Post
    anyone close to 48/49 at this point is a mythic raider. So yeah 2000 is a impressive number.

    Since most of the casual player are around 42/44
    It is a lot more effective to run Mythic Islands than to raid Mythic. You are able to complete them comfortably with an average ilvl of 400.
    Und wenn du das Spiel verlierst, ganz unten stehst, dann stehn wir hier und sing Borussia - Borussia BVB!

  5. #45
    Herald of the Titans Aoyi's Avatar
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    Quote Originally Posted by Alcsaar View Post
    The problem isn't that its possible, the problem is that its fucking boring.

    I don't want to spend 30-45 minutes a day doing a boring emissary every day. I certainly don't want to spend time doing the weekly island expedition crap. I gave up on that particular game mechanic after about 1.5 months into the expansion.

    Tying the most rewarding ways to get azerite power to the most dull, boring ways to play the game is bad. I understand they're trying to incentivize people to do them, but if it isn't fun it isn't fun no matter what you get for doing it - and azerite power as a mechanic already isn't "fun" to acquire in the first place.

    I was really, really hoping they would not reintroduce artifact power to the game again this expansion. It was bad in Legion and it is still bad now, regardless of catch up mechanics. It's simply a very boring mechanic, not unlike having to level to the level cap.

    So here we are again in an expansion with a rapidly dwindling population because Blizzard is so out of touch with what people want. I have no motivation to roll alts because the idea of beating my head against an AP wall to try to even get as close to as functional as my main is destroying it. Gear and skill are enough of a deciding factor in your character's effectiveness, we didn't need another secondary leveling system disparaging people from playing alts.

    I understand they want to try to make people feel like their character is progressing even after level cap - but gear does that just fine. It shouldn't have come as a system that is detrimental to people who like to play alts. We were already having to level and gear up these new characters.

    Tying the 2500 AP reward from island expeditions to also be rewarded for doing X number of mythic dungeons or clearing a raid for the week should be included. Let people do island expeditions if they want, but give us more enjoyable ways to earn that 2500 AP. Same with emissaries.
    If you don't want to do the content, you'll still get there eventually. If you only care about raiding or mythics, you'll get azerite from those. Even just doing the story line for Horde or Alliance will get you 750 azerite for every few quests. The game is handing you azerite from every source. You'll get it. When I said I have a fresh alt that's already 32, I meant it. I didn't even try to get levels on that toon. Its just happened while I tried to get gear for it. You get 450 azerite per raid boss. Do a normal/heroic clear in 2 hours and you'll have a few levels right there.

  6. #46
    Quote Originally Posted by Ardreth View Post
    More upset there is only 2 weapons that drop. No ranged? No one handers? Come on.
    Loot Preview
    RETH

  7. #47
    WHo is that guy on the right...and what and why is he wearing that outfit?

  8. #48
    Banned Video Games's Avatar
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    Quote Originally Posted by Dundebuns View Post
    Loot Preview
    Lol. You can see the drops in the dungeon journal. That is their complete loot list

  9. #49
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    Quote Originally Posted by Ragnarohk View Post
    What would this mean for the people that are still at 25-ish on their heart? Is it going yo be almost imposible to catch up?
    My alt that dinged like one week ago is 24 and barely played it, youre just a slacker if youre that low.
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  10. #50
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    Quote Originally Posted by Ragnarohk View Post
    What would this mean for the people that are still at 25-ish on their heart? Is it going yo be almost imposible to catch up?
    Maybe play the game instead of afking in Boralus/Dazar ?

    My 350 ilvl rogue that I do not play has more than 25 in her heart...
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  11. #51
    Ion and Josh need to be fired ASAP

  12. #52
    Not going to lie I don't like the punishment/reward theme of this gear.

  13. #53
    Only really 48 is relevant since it also gives the +5ilvls on your shoulders. The last 2 levels are purely just for the 6ilvls on the neck.
    The gain is incredibly minor, so there's no rush to hit 50 before the end of S2 looking at my own guild just for curiosities sake the average neck level seems to be about 45, the lowest being someone who re rolled to a freshly leveled toon a few weeks back who is on 40.

  14. #54
    Quote Originally Posted by Alcsaar View Post
    The problem isn't that its possible, the problem is that its fucking boring.

    I don't want to spend 30-45 minutes a day doing a boring emissary every day. I certainly don't want to spend time doing the weekly island expedition crap. I gave up on that particular game mechanic after about 1.5 months into the expansion.

    Tying the most rewarding ways to get azerite power to the most dull, boring ways to play the game is bad. I understand they're trying to incentivize people to do them, but if it isn't fun it isn't fun no matter what you get for doing it - and azerite power as a mechanic already isn't "fun" to acquire in the first place.

    I was really, really hoping they would not reintroduce artifact power to the game again this expansion. It was bad in Legion and it is still bad now, regardless of catch up mechanics. It's simply a very boring mechanic, not unlike having to level to the level cap.

    So here we are again in an expansion with a rapidly dwindling population because Blizzard is so out of touch with what people want. I have no motivation to roll alts because the idea of beating my head against an AP wall to try to even get as close to as functional as my main is destroying it. Gear and skill are enough of a deciding factor in your character's effectiveness, we didn't need another secondary leveling system disparaging people from playing alts.

    I understand they want to try to make people feel like their character is progressing even after level cap - but gear does that just fine. It shouldn't have come as a system that is detrimental to people who like to play alts. We were already having to level and gear up these new characters.

    Tying the 2500 AP reward from island expeditions to also be rewarded for doing X number of mythic dungeons or clearing a raid for the week should be included. Let people do island expeditions if they want, but give us more enjoyable ways to earn that 2500 AP. Same with emissaries.
    I don't buy the "out of touch" thing anymore. They've been flooded with feedback for years, on what players like and want. They cannot claim they don't have a clue, as so much of it was on their own beta forums. They have openly spoken about the deep metrics they pull out of the game, and they're gonna turn around and say "Gee, we thought you liked world quests and azerite funtime islands?" Nah. Don't buy it, not anymore.

    It's not that they're out of touch, they just don't care. This is the game "The Team" (ie. Ion) wants, this is what you're getting. Oh, sure, they'll begrudgingly allow more transmog, or add a portal, but this is the loot system you're getting, they're right, you're wrong. Your loot experience in the game will be micromanaged by Ion to get the most effective, efficient, meaningless "moment" he can force the engineers to create.

    I personally think this "Gee whillikers, I just don't understand why you're so emotional, we're doing the best we can!" act from Ion isn't working anymore. I bought it a little when he first took over, but it's beyond obvious it's an act to placate the customers. It's all an act. He knows what players like and don't like, he just doesn't have any fucks to give, it's his game now.

    And to the person who's asking who the person on the right is, that's Dickbag™© Lore. He works there. Nobody is really sure what he does.
    Last edited by Gadzooks; 2019-03-27 at 08:04 PM.

  15. #55
    Quote Originally Posted by snackfeat View Post
    If you are 25-ish then why would you care about catching up? At 25-ish you either got to 120 half an hour ago, or you literally don't play the game at all.
    I got 120 with my monk a couple of days ago and I’m APL 10 (neck is 351 because I did all the quests and the monk is not the main).

    Unless M+ dungeons start giving tons of AP this PG will probably finish BfA without even reaching level 20, I have no intentions of wasting my time with islands and CoA emissary.

  16. #56
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    Quote Originally Posted by Ryken View Post
    https://worldofwarcraft.com/en-gb/ch...n-modr/Haldhur He was the 2nd in the world to get 50 HoA, he's not a mythic raider at all.
    That is bloody amazing. he is not even doing serious m+.
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  17. #57
    While I initially liked world quests when they were first introduced I didn't like the endless grind associated with Artifact Weapons in Legion and was disappointed to see that it was re-introduced as Azerite traits in BFA. Though "improved" somewhat the fact we still have a mission table for the 3rd consecutive expansion boggles my mind as well.

    There are several problems with these systems. As noted by others it's not alt friendly (even with catch up mechanisms) and it, most importantly, never really ends (this makes levelling an Alt even worse). Better reward mechanisms have a greater degree of finality to them then these systems have (and, yes I know every expansion essentially nullifies your work from the prior expansion).

    Add to that other content like Island expeditions and mission tables and this was the first expansion since I started to play in 2005 that I could only bring myself to max level one of my 5 characters and 2 weeks after hitting max level let my sub expire (I played 3 characters in Legion and 5 in every other expansion).

    Part of this is because after 14 years I'm very bored with the game and partly because of all the time-gated, grindy content which has gotten out of hand imho. I will most likely never buy another Expansion if it has these systems.

    That being said I'm actually looking forward to Classic and intend to re-sub when it comes out. While there is, undoubtedly, a lot of grindy content in Classic it's not tied to the essential progression of my character in the way it has been for the last couple of expansions. In other words it's mostly optional and I get to choose whether I want to do it and/or progress my character in that manner. Additionally, there are very finite limits to the various grinds in Classic and the rewards and benefits achieved by the grinding are actually meaningful and can be used / benefited from for extended periods of time (think original legendary weapons). I'll also enjoy the relative straight-forward nature of the Classic game and get to avoid all these grindy systems (mission tables, Azerite, expeditions) built on top of one another that suck the life out of you.

  18. #58
    The Lightbringer
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    I still didnt get how 8.2 HoA suppose to work. Will all rings be unlocked no matter how high the level of HoA is or will we be free to choose whatever trait we want from any piece of Azerite Armor (that would be cool), or what?

  19. #59
    Quote Originally Posted by Aoyi View Post
    If you don't want to do the content, you'll still get there eventually. If you only care about raiding or mythics, you'll get azerite from those. Even just doing the story line for Horde or Alliance will get you 750 azerite for every few quests. The game is handing you azerite from every source. You'll get it. When I said I have a fresh alt that's already 32, I meant it. I didn't even try to get levels on that toon. Its just happened while I tried to get gear for it. You get 450 azerite per raid boss. Do a normal/heroic clear in 2 hours and you'll have a few levels right there.
    But if all I do is the parts of the game I find enjoyable (raiding, mythic+) then I'll get outperformed, at least on paper, by some one who spends 10+ hours a week doing boring, unchallenging, completely unrelated content - which makes raiding and mythic+ less fun for me because I won't ever stay on par with or catch up to some one who does that.

  20. #60
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    Quote Originally Posted by Ragnarohk View Post
    What would this mean for the people that are still at 25-ish on their heart? Is it going to be almost impossible to catch up?
    Currently, I have 8 120 level characters at 37 or 38 and I do not play them every single day. I stopped doing the islands once I got my required 5 for the war traits. In fact, all I do on each of the characters are the emissaries every three to four days. So if you are, still sitting at 25 or so then you are not even doing the minimum when it comes to doing the emissaries, much less anything other content that provides you with Azerite.

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